1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!--Converted with LaTeX2HTML 2008 (1.71)
original version by: Nikos Drakos, CBLU, University of Leeds
* revised and updated by: Marcus Hennecke, Ross Moore, Herb Swan
* with significant contributions from:
Jens Lippmann, Marek Rouchal, Martin Wilck and others -->
<HTML>
<HEAD>
<TITLE>Introduction</TITLE>
<META NAME="description" CONTENT="Introduction">
<META NAME="keywords" CONTENT="documentation">
<META NAME="resource-type" CONTENT="document">
<META NAME="distribution" CONTENT="global">
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=utf-8">
<META NAME="Generator" CONTENT="LaTeX2HTML v2008">
<META HTTP-EQUIV="Content-Style-Type" CONTENT="text/css">
<LINK REL="STYLESHEET" HREF="documentation.css">
<LINK REL="next" HREF="node5.html">
<LINK REL="previous" HREF="node3.html">
<LINK REL="up" HREF="node3.html">
<LINK REL="next" HREF="node5.html">
</HEAD>
<BODY >
<DIV CLASS="navigation"><!--Navigation Panel-->
<A NAME="tex2html203"
HREF="node5.html">
<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next"
SRC="/usr/share/latex2html/icons/next.png"></A>
<A NAME="tex2html199"
HREF="node3.html">
<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up"
SRC="/usr/share/latex2html/icons/up.png"></A>
<A NAME="tex2html193"
HREF="node3.html">
<IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous"
SRC="/usr/share/latex2html/icons/prev.png"></A>
<A NAME="tex2html201"
HREF="node1.html">
<IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents"
SRC="/usr/share/latex2html/icons/contents.png"></A>
<BR>
<B> Next:</B> <A NAME="tex2html204"
HREF="node5.html">Basic overview</A>
<B> Up:</B> <A NAME="tex2html200"
HREF="node3.html">User's manual</A>
<B> Previous:</B> <A NAME="tex2html194"
HREF="node3.html">User's manual</A>
<B> <A NAME="tex2html202"
HREF="node1.html">Contents</A></B>
<BR>
<BR></DIV>
<!--End of Navigation Panel-->
<!--Table of Child-Links-->
<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
<UL CLASS="ChildLinks">
<LI><A NAME="tex2html205"
HREF="node4.html#SECTION00311000000000000000">A brief history of computer audio and MusE</A>
<LI><A NAME="tex2html206"
HREF="node4.html#SECTION00312000000000000000">Definitions</A>
<LI><A NAME="tex2html207"
HREF="node4.html#SECTION00313000000000000000">Getting up and running for impatient people</A>
<LI><A NAME="tex2html208"
HREF="node4.html#SECTION00314000000000000000">Getting up and running</A>
<UL>
<LI><A NAME="tex2html209"
HREF="node4.html#SECTION00314100000000000000">Installation from binaries</A>
<LI><A NAME="tex2html210"
HREF="node4.html#SECTION00314200000000000000">Installation from source</A>
<LI><A NAME="tex2html211"
HREF="node4.html#SECTION00314300000000000000">Hardware</A>
<LI><A NAME="tex2html212"
HREF="node4.html#SECTION00314400000000000000">Launching</A>
<LI><A NAME="tex2html213"
HREF="node4.html#SECTION00314500000000000000">Audio preconditions</A>
<LI><A NAME="tex2html214"
HREF="node4.html#SECTION00314600000000000000">Running MusE</A>
<LI><A NAME="tex2html215"
HREF="node4.html#SECTION00314700000000000000">Midi only</A>
<LI><A NAME="tex2html216"
HREF="node4.html#SECTION00314800000000000000">ALSA midi with Jack</A>
</UL>
<BR>
<LI><A NAME="tex2html217"
HREF="node4.html#SECTION00315000000000000000">Beginners tutorial</A>
<UL>
<LI><A NAME="tex2html218"
HREF="node4.html#SECTION00315100000000000000">Midi Setup</A>
<LI><A NAME="tex2html219"
HREF="node4.html#SECTION00315200000000000000">Soft synth test</A>
<LI><A NAME="tex2html220"
HREF="node4.html#SECTION00315300000000000000">Missing sound</A>
<LI><A NAME="tex2html221"
HREF="node4.html#SECTION00315400000000000000">Recording Midi</A>
<LI><A NAME="tex2html222"
HREF="node4.html#SECTION00315500000000000000">Recording Audio</A>
</UL></UL>
<!--End of Table of Child-Links-->
<HR>
<H1><A NAME="SECTION00310000000000000000">
Introduction</A>
</H1>
<H2><A NAME="SECTION00311000000000000000">
A brief history of computer audio and MusE</A>
</H2>
To quickly summarize over a decades open source development: in 1999 Werner
Schweer released the first version of MusE, muse-0.0.1.tar.gz, in it's first
few releases (actually not few, Werner relentlessly churned out new releases)
MusE was only a midi sequencer. The target was to create a fully fledged
midi sequencer for the Linux operating system. Over the years audio was
added among with other things implemented and sometimes abandoned.
Today MusE is a stable and feature rich music creation environment which
strives to encompass most of the music recording process, creation, editing,
mastering.
<P>
<H2><A NAME="SECTION00312000000000000000">
Definitions</A>
</H2>
<SPAN CLASS="textbf">CTRL</SPAN> refers to the control key on the keyboard, e.g. <SPAN CLASS="textbf">CTRL+C</SPAN>
means to press and hold the control key while pressing the c key. Make sure
you know where you have it so you won't accidentally lose control
(bad jokes are the best jokes, so say we all!).
<BR><SPAN CLASS="textbf">SHIFT</SPAN> refers to the shift key on the keyboard, see above for usage
<BR><SPAN CLASS="textbf">ALT</SPAN> refers to the alt key on the keyboard, see above for usage
<BR><TT><SPAN CLASS="textbf">$></SPAN></TT> is used as a generic definition for a terminal prompt. When the
manual lists a command that shall be typed, the prompt is not part of the
command.
<BR>
Keys are always referred to in bold uppercase, e.g. <SPAN CLASS="textbf">A</SPAN>. For instance
<SPAN CLASS="textbf">SHIFT+A</SPAN> for the key a pressed together with the shift key.
<BR>
Sometimes terminal examples are written tabbed in with a fixed font to
visualize more closely what something looks like on the screen.
E.g.
<BR> <TT><SPAN CLASS="textbf">$> muse2</SPAN></TT>
<BR>
<P>
<H2><A NAME="SECTION00313000000000000000">
Getting up and running for impatient people</A>
</H2>
Install MusE from the repository of your chosen distribution.
To get decent performance start http://jackaudio.org/Jack with
the following command in a terminal:
<BR> <TT><SPAN CLASS="textbf">$> jackd -d alsa -d hw:0 -p 256</SPAN></TT>
<BR>
Or, if you prefer, use the launcher utility
http://qjackctl.sourceforge.net/QJackCtl to get some
help starting Jack.
After this, start MusE from the menu or fire up another terminal and
type
<P>
<TT><SPAN CLASS="textbf">muse2</SPAN></TT>.
<BR>
If this didn't work out read on for the slightly more complete route for
getting things started.
<P>
<H2><A NAME="SECTION00314000000000000000">
Getting up and running</A>
</H2>
<H3><A NAME="SECTION00314100000000000000">
Installation from binaries</A>
</H3>
There are several ways to install MusE depending on your situation. The
most convenient way is to install a prepackaged version from your chosen
distribution. The drawback of this is that it may not be the most recent
version, though often there is a more recent package from a private packager.
<H3><A NAME="SECTION00314200000000000000">
Installation from source</A>
</H3>
Building MusE from source is not hard, there are a number of prerequistes
that must be met but the actual building should be painless (ha, famous
last words).
<BR>
Please follow the README in the source package and/or read the instructions
on the homepage: <TT><A NAME="tex2html2"
HREF="http://muse-sequencer.org/index.php/Installation">http://muse-sequencer.org/index.php/Installation</A></TT>
<P>
<H3><A NAME="SECTION00314300000000000000">
Hardware</A>
</H3>
MusE on the Linux platform supports midi through ALSA and Jack-midi and audio
through Jack. For information on what hardware is supported there are some
convenient places to check:
<UL>
<LI>Alsa soundcard matrix at
<TT><A NAME="tex2html3"
HREF="http://www.alsa-project.org/main/index.php/Matrix:Main">http://www.alsa-project.org/main/index.php/Matrix:Main</A></TT>
</LI>
<LI><TT><A NAME="tex2html4"
HREF="http://FFADO.org">http://FFADO.org</A></TT> for firewire devices.
</LI>
</UL>
Also, as is often a very good approach for Linux and open source, the
various forums available on the internet often contain good information.
Chances are someone has already tried your configuration and/or had your
specific problem and the solution is already written down.
<H3><A NAME="SECTION00314400000000000000">
Launching</A>
</H3>
After installation the binary muse2 is installed on the computer. If MusE
was installed from a distribution repository the binary may have a
different name depending on the distribution policies. Most distributions
do however install a menu entry so MusE should be conveniently available
from there.
<H3><A NAME="SECTION00314500000000000000">
Audio preconditions</A>
</H3>
In the standard case MusE expects to find and connect to the Jack audio
server <TT><A NAME="tex2html5"
HREF="http://jackaudio.org">http://jackaudio.org</A></TT>. Make sure jack is installed (if MusE was
installed with a distribution-package Jack will very likely already be
installed) For Jack to run with best performance your system should be
sufficiently tuned to allow it to run with realtime capabilities. The
realtime configuration is configuration of the operating system and roughly
consists of two parts.
<OL>
<LI>By default on most distros only the superuser lets applications setup
realtime capabilities. Please see the APPENDIX for setting up realtime
</LI>
<LI>Maximizing performance. A standard linux installation may not able
to reach the performance required by a power user. This requires exchanging
the linux kernel for a so called lowlatency kernel, this is also covered by
the realtime APPENDIX.
</LI>
</OL>
<P>
<H3><A NAME="SECTION00314600000000000000">
Running MusE</A>
</H3>
Find MusE in the menu or open a terminal and enter muse2.
<P>
<TT><SPAN CLASS="textbf">$> muse2</SPAN></TT>
<BR>
A splash screen should pop up followed
by the main application window and you are off!
<BR>
If an error like the screenshot below pops up the Jack audio server is
either not running or started as a different user than what you are trying
to start MusE as.
<DIV ALIGN="CENTER"><A NAME="fig:no_audio"></A><A NAME="101"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.1:</STRONG>
Jack server missing</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="506" HEIGHT="178" ALIGN="BOTTOM" BORDER="0"
SRC="./no_audio.png"
ALT="Image no_audio"></TD></TR>
</TABLE>
</DIV>
<H3><A NAME="SECTION00314700000000000000">
Midi only</A>
</H3>
MusE can be started in Midi-only mode where MusE does not have any external
dependencies apart from ALSA midi. In this case start MusE from a terminal:
<TT><SPAN CLASS="textbf">$> muse2 -a</SPAN></TT>
<P>
<H3><A NAME="SECTION00314800000000000000">
ALSA midi with Jack</A>
</H3>
If Jack is running, by default MusE will not use ALSA devices, preferring
Jack midi instead. To force ALSA devices to be used as well as Jack
midi, start MusE with the -A option: <TT><SPAN CLASS="textbf">$> muse2 -A</SPAN></TT>
<P>
<H2><A NAME="SECTION00315000000000000000">
Beginners tutorial</A>
</H2>
To get a quick grip of what MusE can achieve please follow this beginners
tutorial.
<H3><A NAME="SECTION00315100000000000000">
Midi Setup</A>
</H3>
First off, fire up MusE as was described in the previous chapter, making
sure that the jack audio server is started with sufficient configuration
to allow for audio output without breakup. Also make sure your system can
make sound.
<H3><A NAME="SECTION00315200000000000000">
Soft synth test</A>
</H3>
With MusE up and running right click in the Track-pane (see
Fig. <A HREF="node5.html#fig:Main_Window">2.8</A>) and select
<SPAN CLASS="textbf">Add Synth > MESS > vam soft synth</SPAN>.
A Soft Synth track called vam-0 should appear as well as a separate GUI
for the synthesizer.
<P>
Now right click once more in the Track-pane and select <SPAN CLASS="textbf">Add Midi
Track</SPAN>. Another track appears called Track 1, and its track list Port
column should show it is bound to the synth that was just created vam-0.
If it is not, click on the Track 1 Port column to open a drop-down list
of available devices and choose vam-0.
<P>
<DIV ALIGN="CENTER">
r0.05
<IMG
WIDTH="23" HEIGHT="23" ALIGN="BOTTOM" BORDER="0"
SRC="./arrow_tool.png"
ALT="Image arrow_tool">
</DIV>
Now select the drawing tool icon
from the toolbar, alternatively press the shortcut key <SPAN CLASS="textbf">D</SPAN>.
Move the mouse over to the arranger canvas as referenced in
Fig. <A HREF="node5.html#fig:Main_Window">2.8</A>
and point at the midi track, the mouse should have changed to a small pencil.
Draw a Part along the midi track using the mouse. For this exercise it is
not important where or how large the drawn Part is. When you are done double
click on the drawn part. This will open up the Piano Roll editor. To the
left of the Piano Roll there are piano keys in a vertical line, try clicking
on the keys in this virtual keyboard each click should be rewarded with a
synth sound (maybe of questionable quality, a sound nevertheless)
<DIV ALIGN="CENTER"><A NAME="fig:vam_synth"></A><A NAME="123"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.2:</STRONG>
vam synthesizer</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="750" HEIGHT="560" ALIGN="BOTTOM" BORDER="0"
SRC="./vam_synth.png"
ALT="Image vam_synth"></TD></TR>
</TABLE>
</DIV>
<P>
<H3><A NAME="SECTION00315300000000000000">
Missing sound</A>
</H3>
If you got sound from the previous exercise you can carry on to the next,
or keep reading for further enlightenment in case you come upon trouble
later on. If there is no sound we need to do some fault hunting. First
off, click on Arranger window once more and select the vam-0 track in the
track-pane.
<DIV ALIGN="CENTER"><A NAME="fig:Midi_editor"></A><A NAME="129"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.3:</STRONG>
Midi editor view</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="914" HEIGHT="679" ALIGN="BOTTOM" BORDER="0"
SRC="./main_window_with_midi_editor_vam.png"
ALT="Image main_window_with_midi_editor_vam"></TD></TR>
</TABLE>
</DIV>
Now bring back Piano Roll window and align the windows so you
can see the piano keys as well as the Meter on the Mixer Strip (see the
5 Function by function chapter for more information on these windows).
The result should be something like the following:
<P>
When pressing one of the keys on virtual Keyboard the Meter on the Mixer
Strip should light up in green to visualize that the Synth is making
sound, if it is not try to trace back your steps and and see if you did
anything differently than described.
Now, if the Meter lights up but there is still no sound we need to
check the routing between the tracks. Click on the Arranger window again
and select the Out 1 track, this is the predefined output which MusE by
default loads at startup, at the bottom of Mixer Strip there are two
buttons looking like tele- jacks, these bring up the inputs and outputs
of the track, click on the right one, the output and make sure that it is
connected to some valid outputs on your system.
<DIV ALIGN="CENTER">
r0.25
<IMG
WIDTH="231" HEIGHT="318" ALIGN="BOTTOM" BORDER="0"
SRC="./output_routing.png"
ALT="Image output_routing">
</DIV>
Click on the outputs to select them, if you did changes here go back and
try clicking on the Piano Roll keyboard again, hopefully it helped. If there
still are problems make sure your system actually can make sound through
Jack, this is however getting outside the scope of this manual.
<BR>
<BR><SPAN CLASS="textit">This might be the time to bring up the concept of community support.
Open source software could never be what it is without the support given by
individuals on forums and mailinglists, if the information given in this
document is not enough, try googling your problem and/or get in touch with
one of the online forums for MusE or Linux audio in general. See some pointers
in the Support chapter.</SPAN>
<P>
<H3><A NAME="SECTION00315400000000000000">
Recording Midi</A>
</H3> TBD
<H3><A NAME="SECTION00315500000000000000">
Recording Audio</A>
</H3>
At this point we'll make a slight detour into full on audio recording. Getting
audio out of MusE has already been covered in the previous chapters so we will
concentrate on the additional steps needed to record onto an audio track.
<BR>
<BR>
When MusE is first fired up, the
output track has already been created (more about this in the chapter about
templates), to proceed with audio recording we need to add two additional tracks, a
wave track and an input track.
<BR>
When MusE is first started right click in an empty space on the track view
<DIV ALIGN="CENTER"><A NAME="fig:Add_track"></A><A NAME="142"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.4:</STRONG>
Add track</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="782" HEIGHT="498" ALIGN="BOTTOM" BORDER="0"
SRC="./main_window_add_track.png"
ALT="Image main_window_add_track"></TD></TR>
</TABLE>
</DIV>
and select <SPAN CLASS="textbf">Add Audio Input</SPAN>. Right click again and also select
<SPAN CLASS="textbf">Add Wave Track</SPAN>. Two additional tracks are now visible in the Arranger,
"Input 1" and "Track 1", bring up the mixer with <SPAN CLASS="textbf">F10</SPAN> and you should see
the following configuration.
<DIV ALIGN="CENTER"><A NAME="fig:Mixer_with_one_input"></A><A NAME="150"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.5:</STRONG>
Mixer with one input</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="216" HEIGHT="418" ALIGN="BOTTOM" BORDER="0"
SRC="./mixer_with_one_input.png"
ALT="Image mixer_with_one_input"></TD></TR>
</TABLE>
</DIV>
<BR>
Note the buttons on each mixer strip. hover over them to see their
functionality. For more information on all the buttons see coming chapters
about the mixer. For now lets just do what we must.
<BR>
1. click on the stereo symbol over the slider to change the input to a mono track.
<BR>
2. do the same for the wave track (optional)
<BR>
3. click on the Mute (gray speaker) icon on the input track to unmute it.
<BR>
4. click on the input routing button (see the tooltip, it looks like a tele plug)
on the input track and select an appropriate connection from your system.
<BR>
5. click on the output routing button on the input track and select
<SPAN CLASS="textbf">Track 1</SPAN>
<BR>
<BR>
Already after the meter on the input track should be able to display that there
is incoming sound from your sound source. If there actually is sound coming
from your sound source, that is.
<BR>
We are now nearly ready to start recording. First we need to select a location
to store the files. MusE does not use a centralized storage of soundfiles but
uses the path of the song-file (extension .med) as guidance as to where the
audio files should be placed. Now as it happens MusE will prohibit us from
starting a recording until the songfile has been stored. So lets take advantage
of this behaviour and just go ahead and try to record. Let's get started.
<BR>
In the mixer click on the red <SPAN CLASS="textbf">record</SPAN> dot on the Audio Track to arm it
for recording (or enable if you will). Now when there is audio coming into the
input it will also show up on the Audio Track. Also note that all the input and
output routing buttons on the tracks now have the same gray color, this means
that all of the tracks have a proper connection.
<DIV ALIGN="CENTER"><A NAME="fig:Mixer_buttons"></A><A NAME="157"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.6:</STRONG>
Mixer buttons</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="217" HEIGHT="166" ALIGN="BOTTOM" BORDER="0"
SRC="./mixer_with_one_input_buttons.png"
ALT="Image mixer_with_one_input_buttons"></TD></TR>
</TABLE>
</DIV>
<BR>
All fine and dandy. Now bring up the arranger window and find the round, red on
white <SPAN CLASS="textbf">record</SPAN> button and click on it. This is your queue to MusE to
prepare for recording. However since we have not saved our song we are presented
with a dialog to do just that.
<BR>
<DIV ALIGN="CENTER"><A NAME="fig:Save_song"></A><A NAME="163"></A>
<TABLE>
<CAPTION ALIGN="BOTTOM"><STRONG>Figure 2.7:</STRONG>
Save song</CAPTION>
<TR><TD>
<DIV ALIGN="CENTER">
</DIV><IMG
WIDTH="575" HEIGHT="405" ALIGN="BOTTOM" BORDER="0"
SRC="./project_my_first_song.png"
ALT="Image project_my_first_song"></TD></TR>
</TABLE>
</DIV>
Note the check box for creating a project folder, when working with audio this
is very much recommended or you may soon loose track of what audio files belong
to which song.
<BR>
Finally we are ready to start recording! The process is completed by clicking
on the <SPAN CLASS="textbf">Play</SPAN> button in the Arranger. If all went well MusE then starts
to record a wave file from the Input Track placed in your song directory.
<BR>
When you wish to stop recording press <SPAN CLASS="textbf">Stop</SPAN> in the Arranger, now the
resulting waveform should be visible in the Arranger. After rewinding the Play
position and pressing <SPAN CLASS="textbf">Play</SPAN> again the resulting sound should be audible
through the connected output.
<P>
<DIV CLASS="navigation"><HR>
<!--Navigation Panel-->
<A NAME="tex2html203"
HREF="node5.html">
<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next"
SRC="/usr/share/latex2html/icons/next.png"></A>
<A NAME="tex2html199"
HREF="node3.html">
<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up"
SRC="/usr/share/latex2html/icons/up.png"></A>
<A NAME="tex2html193"
HREF="node3.html">
<IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous"
SRC="/usr/share/latex2html/icons/prev.png"></A>
<A NAME="tex2html201"
HREF="node1.html">
<IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents"
SRC="/usr/share/latex2html/icons/contents.png"></A>
<BR>
<B> Next:</B> <A NAME="tex2html204"
HREF="node5.html">Basic overview</A>
<B> Up:</B> <A NAME="tex2html200"
HREF="node3.html">User's manual</A>
<B> Previous:</B> <A NAME="tex2html194"
HREF="node3.html">User's manual</A>
<B> <A NAME="tex2html202"
HREF="node1.html">Contents</A></B> </DIV>
<!--End of Navigation Panel-->
</BODY>
</HTML>
|