1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231
|
/*
Freeverb
Written by Jezar at Dreampoint, June 2000
http://www.dreampoint.co.uk
This code is public domain
Translated to C by Peter Hanappe, Mai 2001
Further modified by Werner Schweer, 2009
*/
#include "rev.h"
namespace FluidS {
#define DC_OFFSET 1e-8
static ReverbPreset revmodel_preset[] = {
// name roomsize damp width level
{ "Default", 0.5f, 0.5f, 1.0f, 0.2f },
{ "Test 2", 0.4f, 0.2f, 0.5f, 0.8f },
{ "Test 3", 0.6f, 0.4f, 0.5f, 0.7f },
{ "Test 4", 0.8f, 0.7f, 0.5f, 0.6f },
{ "Test 5", 0.8f, 1.0f, 0.5f, 0.5f },
{ 0, 0.0f, 0.0f, 0.0f, 0.0f }
};
//---------------------------------------------------------
// setbuffer
//---------------------------------------------------------
void Allpass::setbuffer(int size)
{
buffer = new float[size];
bufsize = size;
bufidx = 0;
}
//---------------------------------------------------------
// init
//---------------------------------------------------------
void Allpass::init()
{
for (int i = 0; i < bufsize; i++)
buffer[i] = DC_OFFSET; // this is not 100 % correct.
}
void Comb::setbuffer(int size)
{
filterstore = 0;
bufidx = 0;
buffer = new float[size];
bufsize = size;
}
void Comb::init()
{
for (int i = 0; i < bufsize; i++)
buffer[i] = DC_OFFSET; // This is not 100 % correct.
}
void Comb::setdamp(float val)
{
damp1 = val;
damp2 = 1 - val;
}
static const int stereospread = 23;
/*
These values assume 44.1KHz sample rate
they will probably be OK for 48KHz sample rate
but would need scaling for 96KHz (or other) sample rates.
The values were obtained by listening tests.
*/
static const int combtuning[] = {
1116, 1188, 1277, 1356, 1422, 1491, 1557, 1617
};
static const int allpasstuning[] = {
556, 441, 341, 225
};
//---------------------------------------------------------
// Reverb
//---------------------------------------------------------
Reverb::Reverb()
{
for (int i = 0; i < numcombs; ++i) {
combL[i].setbuffer(combtuning[i]);
combR[i].setbuffer(combtuning[i] + stereospread);
}
for (int i = 0; i < numallpasses; ++i) {
allpassL[i].setbuffer(allpasstuning[i]);
allpassR[i].setbuffer(allpasstuning[i] + stereospread);
allpassL[i].setfeedback(0.5f);
allpassR[i].setfeedback(0.5f);
}
gain = 0.30; // input gain
setPreset(0);
init(); // Clear all buffers
parameterChanged = false;
}
//---------------------------------------------------------
// init
//---------------------------------------------------------
void Reverb::init()
{
for (int i = 0; i < numcombs; i++) {
combL[i].init();
combR[i].init();
}
for (int i = 0; i < numallpasses; i++) {
allpassL[i].init();
allpassR[i].init();
}
}
//---------------------------------------------------------
// process
//---------------------------------------------------------
void Reverb::process(int n, float* in, float* l, float* r)
{
if (parameterChanged) {
roomsize = newRoomsize;
damp = newDamp;
width = newWidth;
gain = newGain;
update();
parameterChanged = false;
}
for (int k = 0; k < n; k++) {
float outL = 0.0;
float outR = 0.0;
float input = (in[k] * 2.0 + DC_OFFSET) * gain;
for (int i = 0; i < numcombs; i++) { // Accumulate comb filters in parallel
outL += combL[i].process(input);
outR += combR[i].process(input);
}
for (int i = 0; i < numallpasses; i++) { // Feed through allpasses in series
outL = allpassL[i].process(outL);
outR = allpassR[i].process(outR);
}
/* Remove the DC offset */
outL -= DC_OFFSET;
outR -= DC_OFFSET;
/* Calculate output MIXING with anything already there */
l[k] += outL * wet1 + outR * wet2;
r[k] += outR * wet1 + outL * wet2;
}
}
//---------------------------------------------------------
// update
// Recalculate internal values after parameter change
//---------------------------------------------------------
void Reverb::update()
{
wet1 = wet * (width * .5 + 0.5f);
wet2 = wet * ((1.0 - width) * .5);
for (int i = 0; i < numcombs; i++) {
combL[i].setfeedback(roomsize);
combR[i].setfeedback(roomsize);
}
for (int i = 0; i < numcombs; i++) {
combL[i].setdamp(damp);
combR[i].setdamp(damp);
}
}
//---------------------------------------------------------
// setPreset
//---------------------------------------------------------
bool Reverb::setPreset(int nr)
{
if ((unsigned)nr >= sizeof(revmodel_preset)/sizeof(*revmodel_preset))
return false;
setroomsize(revmodel_preset[nr].roomsize);
setdamp(revmodel_preset[nr].damp);
setwidth(revmodel_preset[nr].width);
setlevel(revmodel_preset[nr].level);
newRoomsize = roomsize;
newDamp = damp;
newWidth = width;
update();
return true;
}
void Reverb::setParameter(int idx, double value)
{
switch (idx) {
case 0: newRoomsize = value; break;
case 1: newDamp = value; break;
case 2: newWidth = value; break;
case 3: newGain = value; break;
}
parameterChanged = true;
}
//---------------------------------------------------------
// parameter
//---------------------------------------------------------
double Reverb::parameter(int idx) const
{
switch (idx) {
case 0: return roomsize;
case 1: return damp;
case 2: return width;
case 3: return gain;
}
return 0.0;
}
}
|