File: 99a-Sibelius5-IgnoreBeaming.xml

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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!DOCTYPE score-partwise PUBLIC '-//Recordare//DTD MusicXML 1.1 Partwise//EN' 'http://www.musicxml.org/dtds/partwise.dtd'>
<score-partwise version='1.1'>
        <movement-title>Ignore beaming in files from Dolet 3 for Sibelius</movement-title>
        <identification>
                <encoding>
                        <software>Sibelius 5.1</software>
                        <software>Dolet 3.4 for Sibelius</software>
                        <supports element='accidental' type='no'/>
                        <supports element='transpose' type='no'/>
                </encoding>
        </identification>
        <defaults/>
        <part-list>
                <score-part id='P1'>
                        <part-name>Part 1</part-name>
                </score-part>
        </part-list>
<!--=========================================================-->
        <part id='P1'>
                <measure number='1'>
                        <attributes>
                                <divisions>768</divisions>
                                <key>
                                        <fifths>0</fifths>
                                        <mode>major</mode>
                                </key>
                                <time>
                                        <beats>3</beats>
                                        <beat-type>4</beat-type>
                                </time>
                                <clef>
                                        <sign>G</sign>
                                        <line>2</line>
                                </clef>
                        </attributes>
                        <note dynamics='68'>
                                <pitch>
                                        <step>E</step>
                                        <octave>6</octave>
                                </pitch>
                                <duration>96</duration>
                                <voice>1</voice>
                                <type>32nd</type>
                                <beam number='1'>begin</beam>
                                <beam number='2'>begin</beam>
                                <beam number='3'>begin</beam>
                                <notations>
                                        <slur type='start' number='1'/>
                                </notations>
                        </note>
                        <note dynamics='31'>
                                <pitch>
                                        <step>F</step>
                                        <alter>1</alter>
                                        <octave>6</octave>
                                </pitch>
                                <duration>96</duration>
                                <voice>1</voice>
                                <type>32nd</type>
                                <beam number='1'>continue</beam>
                                <beam number='2'>continue</beam>
                                <beam number='3'>continue</beam>
                        </note>
                        <note dynamics='47'>
                                <pitch>
                                        <step>G</step>
                                        <alter>1</alter>
                                        <octave>6</octave>
                                </pitch>
                                <duration>96</duration>
                                <voice>1</voice>
                                <type>32nd</type>
                                <beam number='1'>continue</beam>
                                <beam number='2'>continue</beam>
                                <beam number='3'>continue</beam>
                        </note>
                        <note dynamics='47'>
                                <pitch>
                                        <step>B</step>
                                        <octave>6</octave>
                                </pitch>
                                <duration>96</duration>
                                <voice>1</voice>
                                <type>32nd</type>
                                <beam number='1'>continue</beam>
                                <beam number='2'>continue</beam>
                                <beam number='3'>continue</beam>
                                <notations>
                                        <slur type='stop' number='1'/>
                                </notations>
                        </note>
                </measure>
<!--=========================================================-->
        </part>
<!--=========================================================-->
</score-partwise>