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//=============================================================================
// MuseSynth
// Music Software Synthesizer
//
// Copyright (C) 2013 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __NOEFFECT_H__
#define __NOEFFECT_H__
#include "effects/effect.h"
namespace Ms {
class EffectGui;
//---------------------------------------------------------
// NoEffect
//---------------------------------------------------------
class NoEffect : public Effect
{
Q_OBJECT
public:
NoEffect() {}
virtual void init(float) override {}
virtual void process(int, float*, float*) override;
virtual void setValue(int, double) override {}
virtual void setNValue(int, double) override {}
virtual double value(int) const override { return 0.0; }
virtual double nvalue(int) const override { return 0.0; }
virtual const char* name() const override { return "NoEffect"; }
virtual EffectGui* gui() override;
virtual const std::vector<ParDescr>& parDescr() const override;
};
}
#endif
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