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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __ELEMENTLAYOUT_H__
#define __ELEMENTLAYOUT_H__
#include "mscore.h"
namespace Ms {
class Element;
class Xml;
class XmlReader;
//---------------------------------------------------------
// ElementLayout
//---------------------------------------------------------
class ElementLayout {
protected:
Align _align;
QPointF _offset; // inch or spatium
OffsetType _offsetType;
public:
ElementLayout();
ElementLayout(Align a, const QPointF& o, OffsetType ot)
: _align(a), _offset(o), _offsetType(ot) {}
Align align() const { return _align; }
OffsetType offsetType() const { return _offsetType; }
qreal xOffset() const { return _offset.x(); }
qreal yOffset() const { return _offset.y(); }
const QPointF& offset() const { return _offset; }
QPointF offset(qreal) const;
void setAlign(Align val) { _align = val; }
void setXoff(qreal val) { _offset.rx() = val; }
void setYoff(qreal val) { _offset.ry() = val; }
void setOffsetType(OffsetType val) { _offsetType = val; }
void layout(Element*) const;
void writeProperties(Xml& xml) const;
void writeProperties(Xml& xml, const ElementLayout&) const;
bool readProperties(XmlReader& e);
void restyle(const ElementLayout& ol, const ElementLayout& nl);
};
} // namespace Ms
#endif
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