File: select.h

package info (click to toggle)
musescore 2.0.3%2Bdfsg1-2
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 202,532 kB
  • ctags: 58,769
  • sloc: cpp: 257,595; xml: 172,226; ansic: 139,931; python: 6,565; sh: 6,383; perl: 423; makefile: 290; awk: 142; pascal: 67; sed: 3
file content (183 lines) | stat: -rw-r--r-- 6,621 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
//=============================================================================
//  MuseScore
//  Music Composition & Notation
//
//  Copyright (C) 2002-2011 Werner Schweer
//
//  This program is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License version 2
//  as published by the Free Software Foundation and appearing in
//  the file LICENCE.GPL
//=============================================================================

#ifndef __SELECT_H__
#define __SELECT_H__

namespace Ms {

class Score;
class Page;
class System;
class ChordRest;
class Element;
class Segment;
class Note;
class Measure;
class Chord;

//---------------------------------------------------------
//   ElementPattern
//---------------------------------------------------------

struct ElementPattern {
      QList<Element*> el;
      int type;
      int subtype;
      int staffStart;
      int staffEnd; // exclusive
      int voice;
      const System* system;
      bool subtypeValid;
      };

//---------------------------------------------------------
//   SelState
//---------------------------------------------------------

enum class SelState : char {
      NONE,   // nothing is selected
      LIST,   // disjoint selection
      RANGE,  // adjacent selection, a range in one or more staves
                  // is selected
      };

enum class SelectionFilterType {
      NONE                    = 0,
      FIRST_VOICE             = 1 << 0,
      SECOND_VOICE            = 1 << 1,
      THIRD_VOICE             = 1 << 2,
      FOURTH_VOICE            = 1 << 3,
      DYNAMIC                 = 1 << 4,
      FINGERING               = 1 << 5,
      LYRICS                  = 1 << 6,
      CHORD_SYMBOL            = 1 << 7,
      OTHER_TEXT              = 1 << 8,
      ARTICULATION            = 1 << 9,
      SLUR                    = 1 << 10,
      FIGURED_BASS            = 1 << 11,
      OTTAVA                  = 1 << 12,
      PEDAL_LINE              = 1 << 13,
      OTHER_LINE              = 1 << 14,
      ARPEGGIO                = 1 << 15,
      GLISSANDO               = 1 << 16,
      FRET_DIAGRAM            = 1 << 17,
      BREATH                  = 1 << 18,
      TREMOLO                 = 1 << 19,
      GRACE_NOTE              = 1 << 20,
      ALL                     = -1
      };

class SelectionFilter {
      Score* _score;
      int _filtered;

public:
      SelectionFilter()                      { _score = 0; _filtered = (int)SelectionFilterType::ALL;}
      SelectionFilter(Score* score)          { _score = score; _filtered = (int)SelectionFilterType::ALL;}
      int& filtered()                        { return _filtered; }
      void setFiltered(SelectionFilterType type, bool set);
      bool isFiltered(SelectionFilterType type) const        { return _filtered & (int)type; }
      bool canSelect(const Element*) const;
      bool canSelectVoice(int track) const;
      };

//-------------------------------------------------------------------
//   Selection
//    For SelState::LIST state only visible elements can be selected
//    (no Chord element etc.).
//-------------------------------------------------------------------

class Selection {
      Score* _score;
      SelState _state;
      QList<Element*> _el;          // valid in mode SelState::LIST

      int _staffStart;              // valid if selState is SelState::RANGE
      int _staffEnd;
      Segment* _startSegment;
      Segment* _endSegment;         // next segment after selection

      Segment* _activeSegment;
      int _activeTrack;

      QByteArray staffMimeData() const;
      QByteArray symbolListMimeData() const;
      SelectionFilter selectionFilter() const;
      bool canSelect(Element* e) const { return selectionFilter().canSelect(e); }
      bool canSelectVoice(int track) const { return selectionFilter().canSelectVoice(track); }
      void appendFiltered(Element* e);
      void appendChord(Chord* chord);

   public:
      Selection()                      { _score = 0; _state = SelState::NONE; }
      Selection(Score*);
      Score* score() const             { return _score; }
      SelState state() const           { return _state; }
      bool isNone() const              { return _state == SelState::NONE; }
      bool isRange() const             { return _state == SelState::RANGE; }
      bool isList() const              { return _state == SelState::LIST; }
      void setState(SelState s);

      const QList<Element*>& elements() const { return _el; }
      QList<Note*> noteList(int track = -1) const;

      const QList<Element*> uniqueElements() const;
      QList<Note*> uniqueNotes(int track = -1) const;

      bool isSingle() const                   { return (_state == SelState::LIST) && (_el.size() == 1); }

      void add(Element*);
      void deselectAll();
      void remove(Element*);
      void clear();
      Element* element() const;
      ChordRest* cr() const;
      Segment* firstChordRestSegment() const;
      ChordRest* firstChordRest(int track = -1) const;
      ChordRest* lastChordRest(int track = -1) const;
      Measure* findMeasure() const;
      void update();
      void updateState();
      void dump();
      QString mimeType() const;
      QByteArray mimeData() const;

      Segment* startSegment() const     { return _startSegment; }
      Segment* endSegment() const       { return _endSegment;   }
      void setStartSegment(Segment* s)  { _startSegment = s; }
      void setEndSegment(Segment* s)    { _endSegment = s; }
      void setRange(Segment* startSegment, Segment* endSegment, int staffStart, int staffEnd);
      Segment* activeSegment() const    { return _activeSegment; }
      void setActiveSegment(Segment* s) { _activeSegment = s; }
      ChordRest* activeCR() const;
      bool isStartActive() const;
      bool isEndActive() const;
      int tickStart() const;
      int tickEnd() const;
      int staffStart() const            { return _staffStart;  }
      int staffEnd() const              { return _staffEnd;    }
      int activeTrack() const           { return _activeTrack; }
      void setStaffStart(int v)         { _staffStart = v;  }
      void setStaffEnd(int v)           { _staffEnd = v;    }
      void setActiveTrack(int v)        { _activeTrack = v; }
      bool canCopy() const;
      void updateSelectedElements();
      bool measureRange(Measure** m1, Measure** m2) const;
      void extendRangeSelection(ChordRest* cr);
      void extendRangeSelection(Segment* seg, Segment* segAfter, int staffIdx, int tick, int etick);
      };


}     // namespace Ms
#endif