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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENSE.GPL
//=============================================================================
#include "inspectorText.h"
#include "libmscore/score.h"
namespace Ms {
//---------------------------------------------------------
// InspectorText
//---------------------------------------------------------
InspectorText::InspectorText(QWidget* parent)
: InspectorBase(parent)
{
e.setupUi(addWidget());
t.setupUi(addWidget());
iList = {
{ P_ID::COLOR, 0, 0, e.color, e.resetColor },
{ P_ID::VISIBLE, 0, 0, e.visible, e.resetVisible },
{ P_ID::USER_OFF, 0, 0, e.offsetX, e.resetX },
{ P_ID::USER_OFF, 1, 0, e.offsetY, e.resetY },
{ P_ID::TEXT_STYLE_TYPE, 0, 0, t.style, t.resetStyle }
};
mapSignals();
connect(t.resetToStyle, SIGNAL(clicked()), SLOT(resetToStyle()));
}
//---------------------------------------------------------
// setElement
//---------------------------------------------------------
void InspectorText::setElement()
{
Element* e = inspector->element();
Score* score = e->score();
t.style->blockSignals(true);
t.style->clear();
const QList<TextStyle>& ts = score->style()->textStyles();
int n = ts.size();
for (int i = 0; i < n; ++i) {
if (!(ts.at(i).hidden() & TextStyleHidden::IN_LISTS) )
t.style->addItem(qApp->translate("TextStyle",ts.at(i).name().toUtf8().data()), i);
}
t.style->blockSignals(false);
InspectorBase::setElement();
}
}
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