File: progressbardata.h

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#ifndef oxygenprogressbardata_h
#define oxygenprogressbardata_h

//////////////////////////////////////////////////////////////////////////////
// oxygenprogressbardata.h
// data container for progressbar animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////

#include "genericdata.h"

//! generic data
class ProgressBarData: public GenericData {

            Q_OBJECT

      public:

            //! constructor
            ProgressBarData( QObject* parent, QWidget* widget, int duration );

            //! destructor
            virtual ~ProgressBarData( void )
                  {}

            //! event filter
            virtual bool eventFilter( QObject*, QEvent* );

            //! progressbar value (during animation)
            virtual int value( void ) const {
                  return startValue() + opacity() * ( endValue() - startValue() );
                  }

      protected slots:

            //! triggered by progressBar::valueChanged
            void valueChanged( int );

      protected:

            const int& startValue( void ) const {
                  return startValue_;
                  }

            void setStartValue( int value ) {
                  startValue_ = value;
                  }

            const int& endValue( void ) const {
                  return endValue_;
                  }

            void setEndValue( int value ) {
                  endValue_ = value;
                  }

      private:

            //! animation starting value
            int startValue_;

            //! animation ending value
            int endValue_;

      };

#endif