File: progressbarengine.h

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#ifndef oxygenprogressbarengine_h
#define oxygenprogressbarengine_h

//////////////////////////////////////////////////////////////////////////////
// oxygenprogressbarengine.h
// handle progress bar animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////

#include "baseengine.h"
#include "progressbardata.h"
#include "datamap.h"

//! handles progress bar animations
class ProgressBarEngine: public BaseEngine {

            Q_OBJECT

      public:

            //! constructor
            ProgressBarEngine( QObject* object ):
                  BaseEngine( object ),
                  busyIndicatorEnabled_( true ),
                  busyStepDuration_( 50 )
                  {}

            //! destructor
            virtual ~ProgressBarEngine( void )
                  {}

            //! register menubar
            virtual bool registerWidget( QWidget* );

            //! true if widget is animated
            virtual bool isAnimated( const QObject* object );

            //! animation opacity
            virtual int value( const QObject* object ) {
                  return isAnimated( object ) ? data( object ).data()->value() : 0 ;
                  }

            //! enability
            virtual void setEnabled( bool value ) {
                  BaseEngine::setEnabled( value );
                  data_.setEnabled( value );
                  }

            //! duration
            virtual void setDuration( int value ) {
                  BaseEngine::setDuration( value );
                  data_.setDuration( value );
                  }

            //! busy indicator enability
            virtual void setBusyIndicatorEnabled( bool value ) {
                  busyIndicatorEnabled_ = value;
                  }

            virtual bool busyIndicatorEnabled( void ) const {
                  return busyIndicatorEnabled_;
                  }

            //! busy indicator step duration
            virtual void setBusyStepDuration( int value );

            //! busy indicator step duration
            virtual int busyStepDuration( void ) const {
                  return busyStepDuration_;
                  }

            //! start busy timer
            virtual void startBusyTimer( void ) {
                  if ( !timer_.isActive() ) {
                        timer_.start( busyStepDuration(), this );
                        }
                  }

      public slots:

            //! remove widget from map
            virtual bool unregisterWidget( QObject* object ) {
                  if ( !object ) return false;
                  dataSet_.remove( object );
                  return data_.unregisterWidget( object );
                  }

      protected:

            //! timer event
            virtual void timerEvent( QTimerEvent* );

            //! returns data associated to widget
            DataMap<ProgressBarData>::Value data( const QObject* );

      private:

            //! map widgets to progressbar data
            DataMap<ProgressBarData> data_;

            //! store set of of progress bars
            typedef QSet<QObject*> ProgressBarSet;
            ProgressBarSet dataSet_;

            //! busy indicator enabled
            bool busyIndicatorEnabled_;

            //! busy indicator step duration
            int busyStepDuration_;

            //! timer
            QBasicTimer timer_;

      };

#endif