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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2013 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENSE.GPL
//=============================================================================
#include "noteGroups.h"
#include "libmscore/chord.h"
#include "libmscore/mcursor.h"
#include "libmscore/timesig.h"
#include "libmscore/score.h"
#include "libmscore/part.h"
#include "libmscore/key.h"
#include "musescore.h"
namespace Ms {
extern void populateIconPalette(Palette* p, const IconAction* a);
//---------------------------------------------------------
// createScore
//---------------------------------------------------------
Score* NoteGroups::createScore(int n, TDuration::DurationType t, std::vector<Chord*>* chords)
{
MCursor c;
c.setTimeSig(_sig);
c.createScore("score8");
c.addPart("voice");
c.move(0, 0);
c.addKeySig(Key::C);
TimeSig* nts = c.addTimeSig(_sig);
GroupNode node {0, 0};
Groups ng;
ng.push_back(node);
nts->setGroups(ng);
for (int i = 0; i < n; ++i) {
Chord* chord = c.addChord(67, t);
int tick = chord->rtick();
chord->setBeamMode(_groups.beamMode(tick, t));
chords->push_back(chord);
}
c.score()->parts().front()->setLongName("");
c.score()->style()->set(StyleIdx::linearStretch, 1.3);
c.score()->style()->set(StyleIdx::MusicalSymbolFont, QString("Bravura"));
c.score()->style()->set(StyleIdx::MusicalTextFont, QString("Bravura Text"));
return c.score();
}
//---------------------------------------------------------
// NoteGroups
//---------------------------------------------------------
NoteGroups::NoteGroups(QWidget* parent)
: QGroupBox(parent)
{
setupUi(this);
static const IconAction bpa[] = {
{ IconType::SBEAM, "beam-start" },
{ IconType::MBEAM, "beam-mid" },
{ IconType::BEAM32, "beam32" },
{ IconType::BEAM64, "beam64" },
{ IconType::NONE, ""}
};
iconPalette->setName(QT_TRANSLATE_NOOP("Palette", "Beam Properties"));
iconPalette->setGrid(27, 40);
iconPalette->setMag(.5);
iconPalette->setDrawGrid(true);
populateIconPalette(iconPalette, bpa);
iconPalette->setReadOnly(true);
connect(resetGroups, SIGNAL(clicked()), SLOT(resetClicked()));
connect(view8, SIGNAL(noteClicked(Note*)), SLOT(noteClicked(Note*)));
connect(view16, SIGNAL(noteClicked(Note*)), SLOT(noteClicked(Note*)));
connect(view32, SIGNAL(noteClicked(Note*)), SLOT(noteClicked(Note*)));
}
//---------------------------------------------------------
// setSig
//---------------------------------------------------------
void NoteGroups::setSig(Fraction sig, const Groups& g)
{
_sig = sig;
_groups = g;
chords8.clear();
chords16.clear();
chords32.clear();
Fraction f = _sig.reduced();
int n = f.numerator() * (8 / f.denominator());
view8->setScore(createScore(n, TDuration::DurationType::V_EIGHTH, &chords8));
n = f.numerator() * (16 / f.denominator());
view16->setScore(createScore(n, TDuration::DurationType::V_16TH, &chords16));
n = f.numerator() * (32 / f.denominator());
view32->setScore(createScore(n, TDuration::DurationType::V_32ND, &chords32));
}
//---------------------------------------------------------
// groups
//---------------------------------------------------------
Groups NoteGroups::groups()
{
Groups g;
for (Chord* chord : chords8)
g.addStop(chord->rtick(), chord->durationType().type(), chord->beamMode());
for (Chord* chord : chords16)
g.addStop(chord->rtick(), chord->durationType().type(), chord->beamMode());
for (Chord* chord : chords32)
g.addStop(chord->rtick(), chord->durationType().type(), chord->beamMode());
return g;
}
//---------------------------------------------------------
// resetClicked
//---------------------------------------------------------
void NoteGroups::resetClicked()
{
setSig(_sig, _groups);
}
//---------------------------------------------------------
// note8Clicked
//---------------------------------------------------------
void NoteGroups::noteClicked(Note* note)
{
Chord* chord = note->chord();
if (chord->beamMode() == Beam::Mode::AUTO)
chord->setBeamMode(Beam::Mode::BEGIN);
else if (chord->beamMode() == Beam::Mode::BEGIN)
chord->setBeamMode(Beam::Mode::AUTO);
chord->score()->doLayout();
view8->update();
view16->update();
view32->update();
}
}
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