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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "importgtp.h"
#include "globals.h"
#include "libmscore/score.h"
#include "libmscore/measurebase.h"
#include "libmscore/text.h"
#include "libmscore/box.h"
#include "libmscore/staff.h"
#include "libmscore/part.h"
#include "libmscore/measure.h"
#include "libmscore/timesig.h"
#include "libmscore/tremolo.h"
#include "libmscore/rest.h"
#include "libmscore/chord.h"
#include "libmscore/note.h"
#include "libmscore/stringdata.h"
#include "libmscore/clef.h"
#include "libmscore/lyrics.h"
#include "libmscore/tempotext.h"
#include "libmscore/slur.h"
#include "libmscore/tie.h"
#include "libmscore/tuplet.h"
#include "libmscore/barline.h"
#include "libmscore/excerpt.h"
#include "libmscore/stafftype.h"
#include "libmscore/bracket.h"
#include "libmscore/articulation.h"
#include "libmscore/keysig.h"
#include "libmscore/harmony.h"
#include "libmscore/bend.h"
#include "libmscore/tremolobar.h"
#include "libmscore/segment.h"
#include "libmscore/rehearsalmark.h"
#include "libmscore/dynamic.h"
#include "libmscore/arpeggio.h"
#include "libmscore/volta.h"
#include "libmscore/instrtemplate.h"
#include "libmscore/fingering.h"
#include "libmscore/notedot.h"
#include "libmscore/stafftext.h"
#include "preferences.h"
namespace Ms {
//---------------------------------------------------------
// readInfo
//---------------------------------------------------------
void GuitarPro5::readInfo()
{
title = readDelphiString();
subtitle = readDelphiString();
artist = readDelphiString();
album = readDelphiString();
composer = readDelphiString();
readDelphiString();
QString copyright = readDelphiString();
if (!copyright.isEmpty())
score->setMetaTag("copyright", QString("%1").arg(copyright));
transcriber = readDelphiString();
instructions = readDelphiString();
int n = readInt();
for (int i = 0; i < n; ++i)
comments.append(readDelphiString());
}
//---------------------------------------------------------
// readBeatEffects
//---------------------------------------------------------
int GuitarPro5::readBeatEffects(int track, Segment* segment)
{
int effects = 0;
uchar fxBits1 = readUChar();
uchar fxBits2 = readUChar();
if (fxBits1 & BEAT_FADE)
effects = 4; // fade in
if (fxBits1 & BEAT_EFFECT)
effects = readUChar();
if (fxBits2 & BEAT_TREMOLO)
readTremoloBar(track, segment); // readBend();
if (fxBits1 & BEAT_ARPEGGIO) {
int strokeup = readUChar(); // up stroke length
int strokedown = readUChar(); // down stroke length
Arpeggio* a = new Arpeggio(score);
// representation is different in guitar pro 5 - the up/down order below is correct
if( strokeup > 0 ) {
a->setArpeggioType(ArpeggioType::UP_STRAIGHT);
}
else if( strokedown > 0 ) {
a->setArpeggioType(ArpeggioType::DOWN_STRAIGHT);
}
else {
delete a;
a = 0;
}
if(a) {
ChordRest* cr = new Chord(score);
cr->setTrack(track);
cr->add(a);
segment->add(cr);
}
}
if (fxBits2 & BEAT_STROKE_DIR) {
effects = readChar(); // stroke pick direction
effects += 4; //1 or 2 for effects becomes 4 or 5
}
return effects;
}
//---------------------------------------------------------
// readPageSetup
//---------------------------------------------------------
void GuitarPro5::readPageSetup()
{
skip(version > 500 ? 49 : 30);
for (int i = 0; i < 11; ++i) {
skip(4);
readBytePascalString();
}
}
//---------------------------------------------------------
// readBeat
//---------------------------------------------------------
int GuitarPro5::readBeat(int tick, int voice, Measure* measure, int staffIdx, Tuplet** tuplets, bool /*mixChange*/)
{
uchar beatBits = readUChar();
bool dotted = beatBits & BEAT_DOTTED;
slide = -1;
int track = staffIdx * VOICES + voice;
if (slides.contains(track))
slide = slides.take(track);
int pause = -1;
if (beatBits & BEAT_PAUSE)
pause = readUChar();
// readDuration
int len = readChar();
int tuple = 0;
if (beatBits & BEAT_TUPLET)
tuple = readInt();
Segment* segment = measure->getSegment(Segment::Type::ChordRest, tick);
if (beatBits & BEAT_CHORD) {
int numStrings = score->staff(staffIdx)->part()->instrument()->stringData()->strings();
skip(17);
QString name = readPascalString(21);
skip(4);
// no header to be read in the GP5 format - default to true.
readChord(segment, staffIdx * VOICES, numStrings, name, true);
skip(32);
}
Lyrics* lyrics = 0;
if (beatBits & BEAT_LYRICS) {
QString txt = readDelphiString();
lyrics = new Lyrics(score);
lyrics->setPlainText(txt);
}
gpLyrics.beatCounter++;
if (gpLyrics.beatCounter >= gpLyrics.fromBeat && gpLyrics.lyricTrack == staffIdx+1) {
int index = gpLyrics.beatCounter - gpLyrics.fromBeat;
if (index < gpLyrics.lyrics.size()) {
lyrics = new Lyrics(score);
lyrics->setPlainText(gpLyrics.lyrics[index]);
}
}
int beatEffects = 0;
if (beatBits & BEAT_EFFECTS)
beatEffects = readBeatEffects(track, segment);
if (beatBits & BEAT_MIX_CHANGE)
readMixChange(measure);
int strings = readUChar(); // used strings mask
Fraction l = len2fraction(len);
// Some beat effects could add a Chord before this
ChordRest* cr = segment->cr(track);
if (voice != 0 && pause == 0 && strings == 0)
cr = 0;
else {
if (strings == 0) {
if (cr) {
segment->remove(cr);
delete cr;
cr = 0;
}
cr = new Rest(score);
}
else {
if (!cr)
cr = new Chord(score);
}
cr->setTrack(track);
TDuration d(l);
d.setDots(dotted ? 1 : 0);
if (dotted)
l = l + (l/2);
if (tuple) {
Tuplet* tuplet = tuplets[staffIdx * 2 + voice];
if ((tuplet == 0) || (tuplet->elementsDuration() == tuplet->baseLen().fraction() * tuplet->ratio().numerator())) {
tuplet = new Tuplet(score);
// int track = staffIdx * 2 + voice;
tuplets[staffIdx * 2 + voice] = tuplet;
tuplet->setTrack(cr->track());
setTuplet(tuplet, tuple);
tuplet->setParent(measure);
}
tuplet->setTrack(cr->track());
tuplet->setBaseLen(l);
tuplet->setDuration(l * tuplet->ratio().denominator());
cr->setTuplet(tuplet);
tuplet->add(cr);
}
cr->setDuration(l);
if (cr->type() == Element::Type::REST && (pause == 0 || l >= measure->len())) {
cr->setDurationType(TDuration::DurationType::V_MEASURE);
cr->setDuration(measure->len());
}
else
cr->setDurationType(d);
if(!segment->cr(track))
segment->add(cr);
Staff* staff = cr->staff();
int numStrings = staff->part()->instrument()->stringData()->strings();
bool hasSlur = false;
for (int i = 6; i >= 0; --i) {
if (strings & (1 << i) && ((6-i) < numStrings)) {
Note* note = new Note(score);
if (dotted) {
// there is at most one dotted note in this guitar pro version
NoteDot* dot = new NoteDot(score);
dot->setIdx(0);
dot->setParent(note);
dot->setTrack(track); // needed to know the staff it belongs to (and detect tablature)
dot->setVisible(true);
note->add(dot);
}
static_cast<Chord*>(cr)->add(note);
hasSlur = readNote(6-i, note);
note->setTpcFromPitch();
}
}
createSlur(hasSlur, staffIdx, cr);
if (lyrics)
cr->add(lyrics);
}
int rr = readChar();
if (cr && (cr->type() == Element::Type::CHORD)) {
Chord* chord = static_cast<Chord*>(cr);
applyBeatEffects(chord, beatEffects);
if (rr == ARPEGGIO_DOWN)
chord->setStemDirection(MScore::Direction::DOWN);
else if (rr == ARPEGGIO_UP)
chord->setStemDirection(MScore::Direction::UP);
}
int r = readChar();
if (r & 0x8) {
int rrr = readChar();
qDebug(" 3beat read 0x%02x", rrr);
}
if (cr && (cr->type() == Element::Type::CHORD) && slide > 0)
createSlide(slide, cr, staffIdx);
restsForEmptyBeats(segment, measure, cr, l, track, tick);
return cr ? cr->actualTicks() : measure->ticks();
}
//---------------------------------------------------------
// readMeasure
//---------------------------------------------------------
void GuitarPro5::readMeasure(Measure* measure, int staffIdx, Tuplet** tuplets, bool mixChange)
{
for (int voice = 0; voice < 2; ++voice) {
Fraction measureLen = 0;
int tick = measure->tick();
int beats = readInt();
for (int beat = 0; beat < beats; ++beat) {
int ticks = readBeat(tick, voice, measure, staffIdx, tuplets, mixChange);
tick += ticks;
measureLen += Fraction::fromTicks(ticks);
}
if (measureLen < measure->len()) {
score->setRest(tick, staffIdx * VOICES + voice, measure->len() - measureLen, false, nullptr, false);
}
}
}
//---------------------------------------------------------
// readMixChange
//---------------------------------------------------------
bool GuitarPro5::readMixChange(Measure* measure)
{
/*char patch =*/ readChar();
skip(16);
signed char volume = readChar();
signed char pan = readChar();
signed char chorus = readChar();
signed char reverb = readChar();
signed char phase = readChar();
signed char tremolo = readChar();
readDelphiString(); // tempo name
int tempo = readInt();
bool editedTempo = false;
if (volume >= 0)
readChar();
if (pan >= 0)
readChar();
if (chorus >= 0)
readChar();
if (reverb >= 0)
readChar();
//qDebug("read reverb: %d", reverb);
if (phase >= 0)
readChar();
if (tremolo >= 0)
readChar();
if (tempo >= 0) {
if (tempo != previousTempo) {
previousTempo = tempo;
setTempo(tempo, measure);
editedTempo = true;
}
readChar();
if (version > 500)
readChar();
}
readChar();
skip(1);
if (version > 500) {
readDelphiString();
readDelphiString();
}
return editedTempo;
}
//---------------------------------------------------------
// readTracks
//---------------------------------------------------------
void GuitarPro5::readTracks()
{
for (int i = 0; i < staves; ++i) {
int tuning[GP_MAX_STRING_NUMBER];
Staff* staff = score->staff(i);
Part* part = staff->part();
uchar c = readUChar(); // simulations bitmask
if (c & 0x2) { // 12 stringed guitar
}
if (c & 0x4) { // banjo track
}
if (i == 0 || version == 500)
skip(1);
QString name = readPascalString(40);
int strings = readInt();
if (strings <= 0 || strings > GP_MAX_STRING_NUMBER)
throw GuitarProError::GP_BAD_NUMBER_OF_STRINGS ;
for (int j = 0; j < strings; ++j) {
tuning[j] = readInt();
}
for (int j = strings; j < GP_MAX_STRING_NUMBER; ++j)
readInt();
/*int midiPort =*/ readInt(); // -1
int midiChannel = readInt() - 1;
/*int midiChannel2 =*/ readInt(); // -1
int frets = readInt();
int capo = readInt();
/*int color =*/ readInt();
skip(version > 500 ? 49 : 44);
if (version > 500) {
// british stack clean / amp tone
readDelphiString();
readDelphiString();
}
int tuning2[strings];
for (int k = 0; k < strings; ++k)
tuning2[strings-k-1] = tuning[k];
StringData stringData(frets, strings, tuning2);
Instrument* instr = part->instrument();
instr->setStringData(stringData);
part->setPartName(name);
part->setPlainLongName(name);
//
// determine clef
//
int patch = channelDefaults[midiChannel].patch;
ClefType clefId = ClefType::G;
if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
clefId = ClefType::PERC;
// instr->setUseDrumset(DrumsetKind::GUITAR_PRO);
instr->setDrumset(gpDrumset);
staff->setStaffType(StaffType::preset(StaffTypes::PERC_DEFAULT));
}
else if (patch >= 24 && patch < 32)
clefId = ClefType::G3;
else if (patch >= 32 && patch < 40)
clefId = ClefType::F8;
Measure* measure = score->firstMeasure();
Clef* clef = new Clef(score);
clef->setClefType(clefId);
clef->setTrack(i * VOICES);
Segment* segment = measure->getSegment(Segment::Type::Clef, 0);
segment->add(clef);
if (capo > 0) {
Segment* s = measure->getSegment(Segment::Type::ChordRest, measure->tick());
StaffText* st = new StaffText(score);
st->setTextStyleType(TextStyleType::STAFF);
st->setPlainText(QString("Capo. fret ") + QString::number(capo));
st->setParent(s);
st->setTrack(i * VOICES);
measure->add(st);
}
Channel* ch = instr->channel(0);
if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
ch->program = 0;
ch->bank = 128;
}
else {
ch->program = patch;
ch->bank = 0;
}
ch->volume = channelDefaults[midiChannel].volume;
ch->pan = channelDefaults[midiChannel].pan;
ch->chorus = channelDefaults[midiChannel].chorus;
ch->reverb = channelDefaults[midiChannel].reverb;
//qDebug("default2: %d", channelDefaults[i].reverb);
// missing: phase, tremolo
ch->updateInitList();
}
skip(version == 500 ? 2 : 1);
}
//---------------------------------------------------------
// readMeasures
//---------------------------------------------------------
void GuitarPro5::readMeasures(int /*startingTempo*/)
{
Measure* measure = score->firstMeasure();
bool mixChange = false;
for (int bar = 0; bar < measures; ++bar, measure = measure->nextMeasure()) {
const GpBar& gpbar = bars[bar];
if (!gpbar.marker.isEmpty()) {
Text* s = new RehearsalMark(score);
s->setPlainText(gpbar.marker.trimmed());
s->setTrack(0);
Segment* segment = measure->getSegment(Segment::Type::ChordRest, measure->tick());
segment->add(s);
}
Tuplet* tuplets[staves * 2]; // two voices
for (int track = 0; track < staves*2; ++track)
tuplets[track] = 0;
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
readMeasure(measure, staffIdx, tuplets, mixChange);
if (!(((bar == (measures-1)) && (staffIdx == (staves-1))))) {
/*int a = */ readChar();
// qDebug(" ======skip %02x", a);
}
}
if (bar == 1 && !mixChange)
setTempo(tempo, score->firstMeasure());
}
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void GuitarPro5::read(QFile* fp)
{
f = fp;
readInfo();
readLyrics();
readPageSetup();
previousDynamic = -1;
previousTempo = -1;
//previousDynamic = new int [staves * VOICES];
// initialise the dynamics to 0
//for (int i = 0; i < staves * VOICES; i++)
// previousDynamic[i] = 0;
tempo = readInt();
if (version > 500)
skip(1);
key = readInt();
/* int octave =*/ readChar(); // octave
readChannels();
skip(42);
measures = readInt();
staves = readInt();
slurs = new Slur*[staves];
letRings = new Pedal*[staves];
palmMutes = new TextLine*[staves];
for (int i = 0; i < staves; ++i) {
slurs[i] = 0;
letRings[i] = 0;
palmMutes[i] = 0;
}
int tnumerator = 4;
int tdenominator = 4;
for (int i = 0; i < measures; ++i) {
if (i > 0)
skip(1);
GpBar bar;
uchar barBits = readUChar();
if (barBits & SCORE_TIMESIG_NUMERATOR)
tnumerator = readUChar();
if (barBits & SCORE_TIMESIG_DENOMINATOR)
tdenominator = readUChar();
if (barBits & SCORE_REPEAT_START)
bar.repeatFlags = bar.repeatFlags | Repeat::START;
if (barBits & SCORE_REPEAT_END) { // number of repeats
bar.repeatFlags = bar.repeatFlags |Repeat::END;
bar.repeats = readUChar();
}
if (barBits & SCORE_MARKER) {
bar.marker = readDelphiString(); // new section?
/*int color =*/ readInt(); // color?
}
if (barBits & SCORE_VOLTA) { // a volta
uchar voltaNumber = readUChar();
while (voltaNumber > 0) {
// voltas are represented as flags
bar.volta.voltaType = GP_VOLTA_FLAGS;
bar.volta.voltaInfo.append(voltaNumber & 1);
voltaNumber >>= 1;
}
}
if (barBits & SCORE_KEYSIG) {
int currentKey = readUChar();
/* key signatures are specified as
* 1# = 1, 2# = 2, ..., 7# = 7
* 1b = 255, 2b = 254, ... 7b = 249 */
bar.keysig = currentKey <= 7 ? currentKey : -256+currentKey;
readUChar(); // specified major/minor mode
}
if (barBits & SCORE_DOUBLE_BAR)
bar.barLine = BarLineType::DOUBLE;
if (barBits & 0x3)
skip(4);
if ((barBits & 0x10) == 0)
skip(1);
readChar(); // triple feel (none, 8, 16)
bar.timesig = Fraction(tnumerator, tdenominator);
bars.append(bar);
}
//
// create a part for every staff
//
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
Part* part = new Part(score);
Staff* s = new Staff(score);
s->setPart(part);
part->insertStaff(s, -1);
score->staves().push_back(s);
score->appendPart(part);
}
createMeasures();
readTracks();
readMeasures(tempo);
}
//---------------------------------------------------------
// readNoteEffects
//---------------------------------------------------------
bool GuitarPro5::readNoteEffects(Note* note)
{
uchar modMask1 = readUChar();
uchar modMask2 = readUChar();
bool slur = false;
if (modMask1 & EFFECT_BEND)
readBend(note);
if (modMask1 & EFFECT_HAMMER)
slur = true;
if (modMask1 & EFFECT_LET_RING)
addLetRing(note->chord(), note->staffIdx(), true);
else
addLetRing(note->chord(), note->staffIdx(), false);
if (modMask1 & EFFECT_GRACE) {
int fret = readUChar(); // grace fret
int dynamic = readUChar(); // grace dynamic
int transition = readUChar(); // grace transition
int duration = readUChar(); // grace duration
int gflags = readUChar();
int grace_len = MScore::division/8;
NoteType note_type = NoteType::ACCIACCATURA;
if(gflags & NOTE_APPOGIATURA) //on beat
note_type = NoteType::APPOGGIATURA;
if (duration == 1)
grace_len = MScore::division/8; //32th
else if (duration == 2)
grace_len = MScore::division/6; //24th
else if (duration == 3)
grace_len = MScore::division/4; //16th
Note* gn = new Note(score);
if (gflags & EFFECT_GHOST) {
gn->setHeadGroup(NoteHead::Group::HEAD_CROSS);
gn->setGhost(true);
}
gn->setFret(fret);
gn->setString(note->string());
int grace_pitch = note->staff()->part()->instrument()->stringData()->getPitch(note->string(), fret, nullptr, 0);
gn->setPitch(grace_pitch);
gn->setTpcFromPitch();
Chord* gc = new Chord(score);
gc->setTrack(note->chord()->track());
gc->add(gn);
gc->setParent(note->chord());
TDuration d;
d.setVal(grace_len);
if(grace_len == MScore::division/6)
d.setDots(1);
gc->setDurationType(d);
gc->setDuration(d.fraction());
gc->setNoteType(note_type);
gc->setMag(note->chord()->staff()->mag() * score->styleD(StyleIdx::graceNoteMag));
note->chord()->add(gc);
addDynamic(gn, dynamic);
if (transition == 0) {
// no transition
}
else if(transition == 1){
//TODO: Add a 'slide' guitar effect when implemented
}
else if (transition == 2 && note->fret()>=0 && note->fret()<=255 && note->fret()!=gn->fret()) {
QList<PitchValue> points;
points.append(PitchValue(0,0, false));
points.append(PitchValue(60,(note->fret()-gn->fret())*100, false));
Bend* b = new Bend(note->score());
b->setPoints(points);
b->setTrack(gn->track());
gn->add(b);
}
else if (transition == 3) {
// TODO:
// major: replace with a 'hammer-on' guitar effect when implemented
// minor: make slurs for parts
ChordRest* cr1 = static_cast<Chord*>(gc);
ChordRest* cr2 = static_cast<Chord*>(note->chord());
Slur* slur = new Slur(score);
slur->setAnchor(Spanner::Anchor::CHORD);
slur->setStartElement(cr1);
slur->setEndElement(cr2);
slur->setTick(cr1->tick());
slur->setTick2(cr2->tick());
slur->setTrack(cr1->track());
slur->setTrack2(cr2->track());
// this case specifies only two-note slurs, don't set a parent
score->undoAddElement(slur);
}
}
if (modMask2 & EFFECT_STACATTO) {
Chord* chord = note->chord();
Articulation* a = new Articulation(chord->score());
a->setArticulationType(ArticulationType::Staccato);
chord->add(a);
}
if (modMask2 & EFFECT_PALM_MUTE)
addPalmMute(note->chord(), note->staffIdx(), true);
else
addPalmMute(note->chord(), note->staffIdx(), false);
if (modMask2 & EFFECT_TREMOLO) { // tremolo picking length
int tremoloDivision = readUChar();
Chord* chord = note->chord();
Tremolo* t = new Tremolo(score);
if (tremoloDivision == 1) {
t->setTremoloType(TremoloType::R8);
chord->add(t);
}
else if (tremoloDivision == 2) {
t->setTremoloType(TremoloType::R16);
chord->add(t);
}
else if (tremoloDivision == 3) {
t->setTremoloType(TremoloType::R32);
chord->add(t);
}
else
qDebug("Unknown tremolo value");
}
if (modMask2 & EFFECT_SLIDE) {
int slideKind = readUChar();
// if slide >= 4 then we are not dealing with legato slide nor shift slide
if (slideKind >= 4)
slide = slideKind;
else
slides[note->chord()->track()] = slideKind;
}
if (modMask2 & EFFECT_ARTIFICIAL_HARMONIC)
readArtificialHarmonic();
if (modMask2 & EFFECT_TRILL) {
readUChar(); // trill fret
int period = readUChar(); // trill length
// add the trill articulation to the note
Articulation* art = new Articulation(note->score());
art->setArticulationType(ArticulationType::Trill);
if (!note->score()->addArticulation(note, art))
delete art;
switch(period) {
case 1: // 16
break;
case 2: // 32
break;
case 3: // 64
break;
default:
qDebug("unknown trill period %d", period);
break;
}
}
return slur;
}
//---------------------------------------------------------
// readNote
//---------------------------------------------------------
bool GuitarPro5::readNote(int string, Note* note)
{
uchar noteBits = readUChar();
//
// noteBits:
// 7 - Right hand or left hand fingering;
// 6 - Accentuated note
// 5 - Note type (rest, empty note, normal note);
// 4 - note dynamic;
// 3 - Presence of effects linked to the note;
// 2 - Ghost note;
// 1 - Dotted note; ?
// 0 - Time-independent duration
if (noteBits & NOTE_GHOST) {
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
note->setGhost(true);
}
bool tieNote = false;
if (noteBits & NOTE_DEAD) {
uchar noteType = readUChar();
if (noteType == 1) {} //standard note
else if (noteType == 2) {
tieNote = true;
}
else if (noteType == 3) { // dead notes
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
note->setGhost(true);
}
else
qDebug("unknown note type: %d", noteType);
}
if (noteBits & NOTE_DYNAMIC) { // velocity
int d = readChar();
if (previousDynamic != d) {
previousDynamic = d;
addDynamic(note, d);
}
}
int fretNumber = 0;
if (noteBits & NOTE_FRET)
fretNumber = readChar();
if (noteBits & NOTE_FINGERING) {
int leftFinger = readUChar();
int rightFinger = readUChar();
Fingering* f = new Fingering(score);
QString finger;
// if there is a valid left hand fingering
if (leftFinger < 5) {
if (leftFinger == 0)
finger = "T";
else if (leftFinger == 1)
finger = "1";
else if (leftFinger == 2)
finger = "2";
else if (leftFinger == 3)
finger = "3";
else if (leftFinger == 4)
finger = "4";
}
else {
if (rightFinger == 0)
finger = "T";
else if (rightFinger == 1)
finger = "I";
else if (rightFinger == 2)
finger = "M";
else if (rightFinger == 3)
finger = "A";
else if (rightFinger == 4)
finger = "O";
}
f->setPlainText(finger);
note->add(f);
f->reset();
}
if (noteBits & 0x1)
skip(8);
// check if a note is supposed to be accented, and give it the marcato type
if (noteBits & NOTE_MARCATO) {
Articulation* art = new Articulation(note->score());
art->setArticulationType(ArticulationType::Marcato);
if (!note->score()->addArticulation(note, art))
delete art;
}
// check if a note is supposed to be accented, and give it the sforzato type
if (noteBits & NOTE_SFORZATO) {
Articulation* art = new Articulation(note->score());
art->setArticulationType(ArticulationType::Sforzatoaccent);
if (!note->score()->addArticulation(note, art))
delete art;
}
readUChar(); //skip
Staff* staff = note->staff();
if (fretNumber == 255) {
fretNumber = 0;
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
note->setGhost(true);
}
int pitch = staff->part()->instrument()->stringData()->getPitch(string, fretNumber, nullptr, 0);
note->setFret(fretNumber);
note->setString(string);
note->setPitch(pitch);
// This function uses string and fret number, so it should be set before this
bool slur = false;
if (noteBits & NOTE_SLUR)
slur = readNoteEffects(note);
else
addLetRing(note->chord(), note->staffIdx(), false);
if (tieNote) {
bool found = false;
Chord* chord = note->chord();
Segment* segment = chord->segment()->prev1(Segment::Type::ChordRest);
int track = note->track();
while (segment) {
Element* e = segment->element(track);
if (e) {
if (e->type() == Element::Type::CHORD) {
Chord* chord2 = static_cast<Chord*>(e);
foreach(Note* note2, chord2->notes()) {
if (note2->string() == string) {
Tie* tie = new Tie(score);
tie->setEndNote(note);
note2->add(tie);
note->setFret(note2->fret());
note->setPitch(note2->pitch());
found = true;
break;
}
}
}
if (found)
break;
}
segment = segment->prev1(Segment::Type::ChordRest);
}
if (!found)
qDebug("tied note not found, pitch %d fret %d string %d", note->pitch(), note->fret(), note->string());
}
return slur;
}
//---------------------------------------------------------
// readArtificialHarmonic
//---------------------------------------------------------
void GuitarPro5::readArtificialHarmonic()
{
int type = readChar();
switch(type) {
case 1: // natural
break;
case 2: // artificial
skip(3);
break;
case 3: // tapped
skip(1);
break;
case 4: // pinch
break;
case 5: // semi
break;
}
}
}
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