File: config.h.in

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//=============================================================================
//  MusE
//  Linux Music Editor
//
//  Copyright (C) 2002-2010 by Werner Schweer and others
//
//  This program is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License version 2.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================

#ifndef MUSESCORE_CONFIG_H
#define MUSESCORE_CONFIG_H

#cmakedefine USE_ALSA
#cmakedefine USE_JACK
#cmakedefine USE_PORTAUDIO
#cmakedefine USE_PORTMIDI
#cmakedefine USE_PULSEAUDIO
#cmakedefine USE_LAME
#cmakedefine USE_WEBENGINE

#cmakedefine FOR_WINSTORE

#cmakedefine MSCORE_UNSTABLE

#cmakedefine HAS_MIDI
#cmakedefine SCRIPT_INTERFACE
#cmakedefine HAS_AUDIOFILE
#cmakedefine USE_SSE

#define MSCORE_EXECUTABLE       "${MSCORE_EXECUTABLE}"
#cmakedefine BUILD_CRASH_REPORTER
#define CRASHREPORTER_EXECUTABLE "${CRASHREPORTER_EXECUTABLE}"
#define CRASH_REPORT_URL        "${CRASH_REPORT_URL}"
#define MUSESCORE_NAME_VERSION  "${MUSESCORE_NAME_VERSION}"
#define INSTALL_NAME            "${Mscore_INSTALL_NAME}"
#define INSTPREFIX              "${CMAKE_INSTALL_PREFIX}"
#define VERSION                 "${MUSESCORE_VERSION_FULL}"
#define VERSION_LABEL           "${MUSESCORE_VERSION_LABEL}"
#define BUILD_NUMBER            "${CMAKE_BUILD_NUMBER}"
#define WIN_SPARKLE_APPCAST_URL "${WIN_SPARKLE_APPCAST_URL}"

#cmakedefine WIN_SPARKLE_ENABLED
#cmakedefine MAC_SPARKLE_ENABLED
#cmakedefine AEOLUS
#cmakedefine ZERBERUS
#cmakedefine OMR
#cmakedefine OCR
#cmakedefine OSC
#cmakedefine OPENGL
#cmakedefine SOUNDFONT3

#cmakedefine Q_WS_UIKIT

#define USE_BSP     true

// does not work on windows/mac:
//#define USE_GLYPHS  true

#endif /* MUSESCORE_CONFIG_H */