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#include "importmidi_instrument.h"
#include "importmidi_chord.h"
#include "importmidi_inner.h"
#include "libmscore/instrtemplate.h"
#include "libmscore/drumset.h"
#include "libmscore/part.h"
#include "libmscore/staff.h"
#include "libmscore/score.h"
#include "importmidi_operations.h"
#include "midi/midiinstrument.h"
#include <set>
namespace Ms {
extern QList<InstrumentGroup*> instrumentGroups;
namespace MidiInstr {
QString instrumentName(MidiType type, int program, bool isDrumTrack)
{
if (isDrumTrack)
return "Percussion";
int hbank = -1, lbank = -1;
if (program == -1)
program = 0;
else {
hbank = (program >> 16);
lbank = (program >> 8) & 0xff;
program = program & 0xff;
}
return MidiInstrument::instrName(int(type), hbank, lbank, program);
}
bool isGrandStaff(const MTrack &t1, const MTrack &t2)
{
return t1.mtrack->outChannel() == t2.mtrack->outChannel()
&& MChord::isGrandStaffProgram(t1.program)
&& !t1.mtrack->drumTrack() && !t2.mtrack->drumTrack();
}
bool isSameChannel(const MTrack &t1, const MTrack &t2)
{
return (t1.mtrack->outChannel() == t2.mtrack->outChannel());
}
bool is3StaffOrgan(int program)
{
return program >= 16 && program <= 20;
}
bool areNext2GrandStaff(int currentTrack, const QList<MTrack> &tracks)
{
if (currentTrack + 1 >= tracks.size())
return false;
return isGrandStaff(tracks[currentTrack], tracks[currentTrack + 1]);
}
bool areNext3OrganStaff(int currentTrack, const QList<MTrack> &tracks)
{
if (currentTrack + 2 >= tracks.size())
return false;
if (!is3StaffOrgan(tracks[currentTrack].program))
return false;
return isGrandStaff(tracks[currentTrack], tracks[currentTrack + 1])
&& isSameChannel(tracks[currentTrack + 1], tracks[currentTrack + 2]);
}
QString concatenateWithComma(const QString &left, const QString &right)
{
if (left.isEmpty())
return right;
if (right.isEmpty())
return left;
return left + ", " + right;
}
// set program equal to all staves, as it should be
// often only first stave in Grand Staff have correct program, other - default (piano)
// also handle track names
void setGrandStaffProgram(QList<MTrack> &tracks)
{
for (int i = 0; i < tracks.size(); ++i) {
MTrack &mt = tracks[i];
if (areNext3OrganStaff(i, tracks)) {
tracks[i + 1].program = mt.program;
tracks[i + 2].program = mt.program;
mt.name = concatenateWithComma(mt.name, "Manual");
tracks[i + 1].name = "";
tracks[i + 2].name = concatenateWithComma(tracks[i + 2].name, "Pedal");
i += 2;
}
else if (areNext2GrandStaff(i, tracks)) {
tracks[i + 1].program = mt.program;
if (mt.name != tracks[i + 1].name) {
mt.name = ""; // only one name place near bracket is available
tracks[i + 1].name = ""; // so instrument name will be used instead
}
i += 1;
}
}
}
std::set<int> findAllPitches(const MTrack &track)
{
std::set<int> pitches;
for (const auto &chord: track.chords) {
for (const auto ¬e: chord.second.notes)
pitches.insert(note.pitch);
}
return pitches;
}
void findNotEmptyDrumPitches(std::set<int> &drumPitches, const InstrumentTemplate *templ)
{
for (int i = 0; i != DRUM_INSTRUMENTS; ++i) {
if (!templ->drumset->name(i).isEmpty())
drumPitches.insert(i);
}
}
bool hasNotDefinedDrumPitch(const std::set<int> &trackPitches, const std::set<int> &drumPitches)
{
bool hasNotDefinedPitch = false;
for (const int pitch: trackPitches) {
if (drumPitches.find(pitch) == drumPitches.end()) {
hasNotDefinedPitch = true;
break;
}
}
return hasNotDefinedPitch;
}
const InstrumentTemplate* findInstrument(const QString &groupId, const QString &instrId)
{
const InstrumentTemplate* instr = nullptr;
for (const InstrumentGroup *group: instrumentGroups) {
if (group->id == groupId) {
for (const InstrumentTemplate *templ: group->instrumentTemplates) {
if (templ->id == instrId) {
instr = templ;
break;
}
}
break;
}
}
return instr;
}
// find instrument with maximum MIDI program
// that is less than the track MIDI program, i.e. suitable instrument
const InstrumentTemplate* findClosestInstrument(const MTrack &track)
{
int maxLessProgram = -1;
const InstrumentTemplate* closestTemplate = nullptr;
for (const InstrumentGroup *group: instrumentGroups) {
for (const InstrumentTemplate *templ: group->instrumentTemplates) {
if (templ->staffGroup == StaffGroup::TAB)
continue;
const bool isDrumTemplate = templ->useDrumset;
if (track.mtrack->drumTrack() != isDrumTemplate)
continue;
for (const auto &channel: templ->channel) {
if (channel.program() < track.program
&& channel.program() > maxLessProgram) {
maxLessProgram = channel.program();
closestTemplate = templ;
break;
}
}
}
}
return closestTemplate;
}
std::vector<const InstrumentTemplate *> findInstrumentsForProgram(const MTrack &track)
{
std::vector<const InstrumentTemplate *> suitableTemplates;
const int program = track.program;
std::set<int> trackPitches;
if (track.mtrack->drumTrack())
trackPitches = findAllPitches(track);
for (const InstrumentGroup *group: instrumentGroups) {
for (const InstrumentTemplate *templ: group->instrumentTemplates) {
if (templ->staffGroup == StaffGroup::TAB)
continue;
const bool isDrumTemplate = templ->useDrumset;
if (track.mtrack->drumTrack() != isDrumTemplate)
continue;
std::set<int> drumPitches;
if (isDrumTemplate && templ->drumset)
findNotEmptyDrumPitches(drumPitches, templ);
for (const auto &channel: templ->channel) {
if (channel.program() == program) {
if (isDrumTemplate && templ->drumset) {
if (hasNotDefinedDrumPitch(trackPitches, drumPitches))
break;
}
suitableTemplates.push_back(templ);
break;
}
}
}
}
if (suitableTemplates.empty()) {
// Ms instruments with the desired MIDI program were not found
// so we will find the most matching instrument
if (program == 55) { // GM "Orchestra Hit" sound
auto instr = findInstrument("electronic-instruments", "brass-synthesizer");
if (instr)
suitableTemplates.push_back(instr);
}
else if (program == 110) { // GM "Fiddle" sound
auto instr = findInstrument("strings", "violin");
if (instr)
suitableTemplates.push_back(instr);
}
else if (program >= 80 && program <= 103) {
const InstrumentTemplate *instr = nullptr;
if (track.mtrack->drumTrack())
instr = findInstrument("electronic-instruments", "percussion-synthesizer");
else
instr = findInstrument("electronic-instruments", "effect-synth");
if (instr)
suitableTemplates.push_back(instr); // generic synth
}
else if (program >= 112 && program <= 127) {
auto instr = findInstrument("unpitched-percussion", "snare-drum");
if (instr)
suitableTemplates.push_back(instr); // 1-line percussion staff
}
else if (program == 36 || program == 37) {
// slightly improve slap bass match:
// match to the instruments with program 33
// instead of 35 according to the algorithm below
auto instr = findInstrument("plucked-strings", "electric-bass");
if (instr)
suitableTemplates.push_back(instr);
instr = findInstrument("plucked-strings", "5-string-electric-bass");
if (instr)
suitableTemplates.push_back(instr);
}
else { // find instrument with maximum MIDI program
// that is less than the track MIDI program, i.e. suitable instrument
auto instr = findClosestInstrument(track);
if (instr)
suitableTemplates.push_back(instr);
}
}
return suitableTemplates;
}
std::pair<int, int> findMinMaxPitch(const MTrack &track)
{
int minPitch = std::numeric_limits<int>::max();
int maxPitch = -1;
for (const auto &chord: track.chords) {
for (const auto ¬e: chord.second.notes) {
if (note.pitch < minPitch)
minPitch = note.pitch;
if (note.pitch > maxPitch)
maxPitch = note.pitch;
}
}
return std::make_pair(minPitch, maxPitch);
}
int findMaxPitchDiff(const std::pair<int, int> &minMaxPitch, const InstrumentTemplate *templ)
{
int diff = 0;
if (minMaxPitch.first < templ->minPitchP)
diff = templ->minPitchP - minMaxPitch.first;
if (minMaxPitch.second > templ->maxPitchP)
diff = qMax(diff, minMaxPitch.second - templ->maxPitchP);
Q_ASSERT(diff >= 0);
return diff;
}
bool hasCommonGenre(QList<InstrumentGenre *> genres)
{
for (InstrumentGenre *genre: genres) {
if (genre->id == "common")
return true;
}
return false;
}
void sortInstrumentTemplates(
std::vector<const InstrumentTemplate *> &templates,
const std::pair<int, int> &minMaxPitch)
{
std::stable_sort(templates.begin(), templates.end(),
[minMaxPitch](const InstrumentTemplate *templ1, const InstrumentTemplate *templ2) {
const int diff1 = findMaxPitchDiff(minMaxPitch, templ1);
const int diff2 = findMaxPitchDiff(minMaxPitch, templ2);
if (diff1 != diff2)
return diff1 < diff2;
// if drumset is not null - it's a particular drum instrument
// if drum set is null - it's a common drumset
// so prefer particular drum instruments
if (templ1->drumset && !templ2->drumset)
return true;
if (!templ1->drumset && templ2->drumset)
return false;
// prefer instruments with the "common" genre
const bool hasCommon1 = hasCommonGenre(templ1->genres);
const bool hasCommon2 = hasCommonGenre(templ2->genres);
if (hasCommon1 && !hasCommon2)
return true;
if (!hasCommon1 && hasCommon2)
return false;
return templ1->genres.size() > templ2->genres.size();
});
}
std::vector<const InstrumentTemplate *> findSuitableInstruments(const MTrack &track)
{
std::vector<const InstrumentTemplate *> templates = findInstrumentsForProgram(track);
if (templates.empty())
return templates;
const std::pair<int, int> minMaxPitch = findMinMaxPitch(track);
sortInstrumentTemplates(templates, minMaxPitch);
// add empty instrument to show no-instrument option
if (!templates.empty())
templates.push_back(nullptr);
return templates;
}
void findInstrumentsForAllTracks(const QList<MTrack> &tracks, bool forceReload)
{
auto& opers = midiImportOperations;
auto &instrListOption = opers.data()->trackOpers.msInstrList;
if (forceReload)
instrListOption.clear();
if (opers.data()->processingsOfOpenedFile == 0 || forceReload) {
// create instrument list on MIDI file opening
for (const auto &track: tracks) {
instrListOption.setValue(track.indexOfOperation,
findSuitableInstruments(track));
if (!instrListOption.value(track.indexOfOperation).empty()) {
const int defaultInstrIndex = 0;
opers.data()->trackOpers.msInstrIndex.setDefaultValue(defaultInstrIndex);
}
}
}
}
void instrumentTemplatesChanged()
{
QStringList files(midiImportOperations.allMidiFiles());
for (const QString& file : files) {
MidiOperations::CurrentMidiFileSetter s(midiImportOperations, file);
MidiOperations::FileData* data = midiImportOperations.data();
if (data)
findInstrumentsForAllTracks(data->tracks, /* forceReload */ true);
}
}
void createInstruments(Score *score, QList<MTrack> &tracks)
{
const auto& opers = midiImportOperations;
const auto &instrListOption = opers.data()->trackOpers.msInstrList;
const int ntracks = tracks.size();
for (int idx = 0; idx < ntracks; ++idx) {
MTrack& track = tracks[idx];
Part* part = new Part(score);
const auto &instrList = instrListOption.value(track.indexOfOperation);
const InstrumentTemplate *instr = nullptr;
if (!instrList.empty()) {
const int instrIndex = opers.data()->trackOpers.msInstrIndex.value(
track.indexOfOperation);
instr = instrList[instrIndex];
if (instr)
part->initFromInstrTemplate(instr);
}
if (areNext3OrganStaff(idx, tracks))
part->setStaves(3);
else if (areNext2GrandStaff(idx, tracks))
part->setStaves(2);
else
part->setStaves(1);
if (part->nstaves() == 1) {
if (track.mtrack->drumTrack()) {
part->staff(0)->setStaffType(Fraction(0,1), *StaffType::preset(StaffTypes::PERC_DEFAULT));
if (!instr) {
part->instrument()->setDrumset(smDrumset);
}
}
}
else {
if (!instr) {
part->staff(0)->setBarLineSpan(true);
part->staff(0)->setBracketType(0, BracketType::BRACE);
}
else {
part->staff(0)->setBarLineSpan(instr->barlineSpan[0]);
part->staff(0)->setBracketType(0, instr->bracket[0]);
}
part->staff(0)->setBracketSpan(0, 2);
}
if (instr) {
for (int i = 0; i != part->nstaves(); ++i) {
if (instr->staffTypePreset) {
part->staff(i)->init(instr, nullptr, i);
part->staff(i)->setStaffType(Fraction(0,1), *(instr->staffTypePreset));
}
// part->staff(i)->setLines(0, instr->staffLines[i]);
// part->staff(i)->setSmall(0, instr->smallStaff[i]);
part->staff(i)->setDefaultClefType(instr->clefTypes[i]);
}
}
for (int i = 0; i != part->nstaves(); ++i) {
if (i > 0)
++idx;
tracks[idx].staff = part->staff(i);
}
// only importing a single volume per track here, skip when multiple volumes
// are defined, or the single volume is not defined on tick 0.
if (track.volumes.size() == 1) {
for (auto &i: track.volumes) {
if (i.first == ReducedFraction(0, 1)) {
part->instrument()->channel(0)->setVolume(i.second);
}
}
}
score->appendPart(part);
}
}
QString msInstrName(int trackIndex)
{
const auto& opers = midiImportOperations.data()->trackOpers;
const int instrIndex = opers.msInstrIndex.value(trackIndex);
const auto &trackInstrList = opers.msInstrList.value(trackIndex);
const InstrumentTemplate *instr = (trackInstrList.empty())
? nullptr : trackInstrList[instrIndex];
if (!instr)
return "";
if (!instr->trackName.isEmpty())
return instr->trackName;
if (!instr->longNames.isEmpty())
return instr->longNames.front().name();
return "";
}
} // namespace MidiInstr
} // namespace Ms
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