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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include "clutter/clutter-transition.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_PROPERTY_TRANSITION (clutter_property_transition_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterPropertyTransition,
clutter_property_transition,
CLUTTER,
PROPERTY_TRANSITION,
ClutterTransition)
/**
* ClutterPropertyTransitionClass:
*
* The #ClutterPropertyTransitionClass structure
* contains private data.
*/
struct _ClutterPropertyTransitionClass
{
/*< private >*/
ClutterTransitionClass parent_class;
};
CLUTTER_EXPORT
ClutterTransition * clutter_property_transition_new_for_actor (ClutterActor *actor,
const char *property_name);
CLUTTER_EXPORT
ClutterTransition * clutter_property_transition_new (const char *property_name);
CLUTTER_EXPORT
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
const char *property_name);
CLUTTER_EXPORT
const char * clutter_property_transition_get_property_name (ClutterPropertyTransition *transition);
G_END_DECLS
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