File: BaseManager.cpp

package info (click to toggle)
mygui 3.2.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 36,224 kB
  • sloc: cpp: 118,031; ansic: 30,202; xml: 15,544; cs: 12,602; tcl: 776; python: 417; makefile: 34
file content (631 lines) | stat: -rw-r--r-- 13,205 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
/*!
	@file
	@author		Albert Semenov
	@date		05/2009
*/


#include "Precompiled.h"
#include <windows.h>

#ifdef MYGUI_CHECK_MEMORY_LEAKS
#	undef new
#	undef delete
#endif

#include <gdiplus.h>
#include "BaseManager.h"

#include <GL/gl.h>

//for image loader
#include <malloc.h>

#ifdef __MINGW32__
using namespace Gdiplus;
#endif

// имя класса окна
const char* WND_CLASS_NAME = "MyGUI_Demo_window";

LRESULT CALLBACK DXWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	switch (uMsg)
	{
	case WM_CREATE:
	{
		SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)((LPCREATESTRUCT)lParam)->lpCreateParams);
		break;
	}

	case WM_MOVE:
	case WM_SIZE:
	{
		base::BaseManager* baseManager = (base::BaseManager*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
		if (baseManager)
			baseManager->_windowResized();
		break;
	}

	case WM_CLOSE:
	{
		base::BaseManager* baseManager = (base::BaseManager*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
		if (baseManager)
			baseManager->quit();
	}

	case WM_DESTROY:
	{
		PostQuitMessage(0);
		break;
	}

	default:
	{
		return DefWindowProc(hWnd, uMsg, wParam, lParam);
	}
	}
	return 0;
}

namespace base
{

	ULONG_PTR gdiplusToken;

	BaseManager::BaseManager() :
		mGUI(nullptr),
		mPlatform(nullptr),
		hWnd(0),
		hDC(0),
		hRC(0),
		mExit(false),
		mResourceFileName("MyGUI_Core.xml")
	{
		Gdiplus::GdiplusStartupInput gdiplusStartupInput;
		Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
	}

	BaseManager::~BaseManager()
	{
		Gdiplus::GdiplusShutdown(gdiplusToken);
	}

	void BaseManager::_windowResized()
	{
		RECT rect = { 0, 0, 0, 0 };
		GetClientRect(hWnd, &rect);
		int width = rect.right - rect.left;
		int height = rect.bottom - rect.top;

		resizeRender(width, height);

		if (mPlatform)
			mPlatform->getRenderManagerPtr()->setViewSize(width, height);

		setInputViewSize(width, height);
	}

	bool BaseManager::create(int _width, int _height)
	{
		const unsigned int width = _width;
		const unsigned int height = _height;
		bool windowed = true;

		// регистрируем класс окна
		WNDCLASS wc =
		{
			0, (WNDPROC)DXWndProc, 0, 0, GetModuleHandle(NULL), LoadIcon(NULL, MAKEINTRESOURCE(1001)),
			LoadCursor(NULL, IDC_ARROW), (HBRUSH)GetStockObject(BLACK_BRUSH), NULL, TEXT(WND_CLASS_NAME),
		};
		RegisterClass(&wc);

		// создаем главное окно
		hWnd = CreateWindow(wc.lpszClassName, TEXT("OpenGL Render Window"), WS_POPUP,
			0, 0, 0, 0, GetDesktopWindow(), NULL, wc.hInstance, this);
		if (!hWnd)
		{
			//OutException("fatal error!", "failed create window");
			return false;
		}

	#if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32
		char buf[MAX_PATH];
		::GetModuleFileNameA(0, (LPCH)&buf, MAX_PATH);
		HINSTANCE instance = ::GetModuleHandleA(buf);
		HICON hIconSmall = static_cast<HICON>(LoadImage(instance, MAKEINTRESOURCE(1001), IMAGE_ICON, 32, 32, LR_DEFAULTSIZE));
		HICON hIconBig = static_cast<HICON>(LoadImage(instance, MAKEINTRESOURCE(1001), IMAGE_ICON, 256, 256, LR_DEFAULTSIZE));
		if (hIconSmall)
			::SendMessageA(hWnd, WM_SETICON, 0, (LPARAM)hIconSmall);
		if (hIconBig)
			::SendMessageA(hWnd, WM_SETICON, 1, (LPARAM)hIconBig);
	#endif

		hInstance = wc.hInstance;

		windowAdjustSettings(hWnd, width, height, !windowed);

		if (!createRender(width, height, windowed))
		{
			return false;
		}

		createGui();

		createInput((size_t)hWnd);

		createPointerManager((size_t)hWnd);

		createScene();

		_windowResized();

		return true;
	}

	void BaseManager::run()
	{
		MSG msg;
		while (true)
		{
			while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
			{
				TranslateMessage(&msg);
				DispatchMessage(&msg);
			}
			if (mExit)
				break;
			else if (msg.message == WM_QUIT)
				break;

			captureInput();
			drawOneFrame();

			if (GetActiveWindow() != hWnd)
				::Sleep(50);
		}
	}

	void BaseManager::destroy()
	{
		destroyScene();

		destroyPointerManager();

		destroyInput();

		destroyGui();

		destroyRender();

		if (hWnd)
		{
			DestroyWindow(hWnd);
			hWnd = 0;
		}

		UnregisterClass(WND_CLASS_NAME, hInstance);
	}

	void BaseManager::setupResources()
	{
		MyGUI::xml::Document doc;

		if (!doc.open(std::string("resources.xml")))
			doc.getLastError();

		MyGUI::xml::ElementPtr root = doc.getRoot();
		if (root == nullptr || root->getName() != "Paths")
			return;

		MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
		while (node.next())
		{
			if (node->getName() == "Path")
			{
				if (node->findAttribute("root") != "")
				{
					bool root = MyGUI::utility::parseBool(node->findAttribute("root"));
					if (root)
						mRootMedia = node->getContent();
				}
				addResourceLocation(node->getContent(), false);
			}
		}

		addResourceLocation(getRootMedia() + "/Common/Base");
	}

	void BaseManager::createGui()
	{
		mPlatform = new MyGUI::OpenGLPlatform();
		mPlatform->initialise(this);

		setupResources();

		mGUI = new MyGUI::Gui();
		mGUI->initialise(mResourceFileName);
	}

	void BaseManager::destroyGui()
	{
		if (mGUI)
		{
			mGUI->shutdown();
			delete mGUI;
			mGUI = nullptr;
		}

		if (mPlatform)
		{
			mPlatform->shutdown();
			delete mPlatform;
			mPlatform = nullptr;
		}
	}

	size_t BaseManager::getWindowHandle()
	{
		return (size_t)hWnd;
	}

	void BaseManager::setWindowCaption(const std::wstring& _text)
	{
		SetWindowTextW(hWnd, _text.c_str());
	}

	void BaseManager::prepare()
	{
	}

	void BaseManager::addResourceLocation(const std::string& _name, bool _recursive)
	{
		mPlatform->getDataManagerPtr()->addResourceLocation(_name, _recursive);
	}

	void BaseManager::windowAdjustSettings(HWND hWnd, int width, int height, bool fullScreen)
	{
		// стиль окна
		HWND hwndAfter = 0;
		unsigned long style = 0;
		unsigned long style_ex = 0;

		RECT rc = { 0, 0, width, height };

		if (fullScreen)
		{
			style = WS_POPUP | WS_VISIBLE;
			style_ex = GetWindowLongPtr(hWnd, GWL_EXSTYLE) | (WS_EX_TOPMOST);
			hwndAfter = HWND_TOPMOST;
		}
		else
		{
			style = WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU | WS_THICKFRAME;
			style_ex = GetWindowLongPtr(hWnd, GWL_EXSTYLE) & (~WS_EX_TOPMOST);
			hwndAfter = HWND_NOTOPMOST;
			AdjustWindowRect(&rc, style, false);
		}

		SetWindowLongPtr(hWnd, GWL_STYLE, style);
		SetWindowLongPtr(hWnd, GWL_EXSTYLE, style_ex);

		int desk_width  = GetSystemMetrics(SM_CXSCREEN);
		int desk_height = GetSystemMetrics(SM_CYSCREEN);

		int w = rc.right - rc.left;
		int h = rc.bottom - rc.top;
		int x = fullScreen ? 0 : (desk_width  - w) / 2;
		int y = fullScreen ? 0 : (desk_height - h) / 2;

		SetWindowPos(hWnd, hwndAfter, x, y, w, h, SWP_FRAMECHANGED | SWP_SHOWWINDOW);
	}

	void BaseManager::injectMouseMove(int _absx, int _absy, int _absz)
	{
		if (!mGUI)
			return;

		MyGUI::InputManager::getInstance().injectMouseMove(_absx, _absy, _absz);
	}

	void BaseManager::injectMousePress(int _absx, int _absy, MyGUI::MouseButton _id)
	{
		if (!mGUI)
			return;

		MyGUI::InputManager::getInstance().injectMousePress(_absx, _absy, _id);
	}

	void BaseManager::injectMouseRelease(int _absx, int _absy, MyGUI::MouseButton _id)
	{
		if (!mGUI)
			return;

		MyGUI::InputManager::getInstance().injectMouseRelease(_absx, _absy, _id);
	}

	void BaseManager::injectKeyPress(MyGUI::KeyCode _key, MyGUI::Char _text)
	{
		if (!mGUI)
			return;

		if (_key == MyGUI::KeyCode::Escape)
		{
			mExit = true;
			return;
		}

		MyGUI::InputManager::getInstance().injectKeyPress(_key, _text);
	}

	void BaseManager::injectKeyRelease(MyGUI::KeyCode _key)
	{
		if (!mGUI)
			return;

		MyGUI::InputManager::getInstance().injectKeyRelease(_key);
	}

	void BaseManager::resizeRender(int _width, int _height)
	{
		if (_height == 0)
			_height = 1;

		glViewport(0, 0, _width, _height);
	}

	bool BaseManager::createRender(int _width, int _height, bool _windowed)
	{
		BYTE bits = 16;

		static PIXELFORMATDESCRIPTOR pfd =
		{
			sizeof(PIXELFORMATDESCRIPTOR),
			1,
			PFD_DRAW_TO_WINDOW | // Format Must Support Window
			PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
			PFD_DOUBLEBUFFER, // Must Support Double Buffering
			PFD_TYPE_RGBA, // Request An RGBA Format
			bits, // Select Our Color Depth
			0, 0, 0, 0, 0, 0, // Color Bits Ignored
			0, // No Alpha Buffer
			0, // Shift Bit Ignored
			0, // No Accumulation Buffer
			0, 0, 0, 0, // Accumulation Bits Ignored
			16, // 16Bit Z-Buffer (Depth Buffer)
			0, // No Stencil Buffer
			0, // No Auxiliary Buffer
			PFD_MAIN_PLANE, // Main Drawing Layer
			0, // Reserved
			0, 0, 0 // Layer Masks Ignored
		};

		GLuint pixel_format;

		hDC = GetDC(hWnd);
		if (!hDC)
		{
			return false;
		}

		pixel_format = ChoosePixelFormat(hDC, &pfd);
		if (!pixel_format)
		{
			return false;
		}

		if (!SetPixelFormat(hDC, pixel_format, &pfd))
		{
			return false;
		}

		hRC = wglCreateContext(hDC);
		if (!hRC)
		{
			return false;
		}

		if (!wglMakeCurrent(hDC, hRC))
		{
			return false;
		}

		glShadeModel(GL_SMOOTH);
		glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
		glClearDepth(1.0f);
		glEnable(GL_DEPTH_TEST);
		glDepthFunc(GL_LEQUAL);
		glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);

		return true;
	}

	void BaseManager::drawOneFrame()
	{
		// First we clear the screen and depth buffer
		glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
		// Then we reset the modelview matrix
		glLoadIdentity();

		if (mPlatform)
			mPlatform->getRenderManagerPtr()->drawOneFrame();

		SwapBuffers(hDC);
	}

	void BaseManager::destroyRender()
	{
		if (hRC)
		{
			if (!wglMakeCurrent(NULL, NULL))
			{
			}
			if (!wglDeleteContext(hRC))
			{
			}
			hRC = 0;
		}

		if (hDC && !ReleaseDC(hWnd, hDC))
		{
			hDC = 0;
		}
	}

	void convertRawData(Gdiplus::BitmapData* _out_data, void* _result, size_t _size, MyGUI::PixelFormat _format)
	{
		size_t num = 0;

		if (_format == MyGUI::PixelFormat::L8)
		{
			num = 1;
		}
		if (_format == MyGUI::PixelFormat::L8A8)
		{
			num = 2;
		}
		if (_format == MyGUI::PixelFormat::R8G8B8)
		{
			num = 3;
		}
		else if (_format == MyGUI::PixelFormat::R8G8B8A8)
		{
			num = 4;
		}
		else
		{
			return;
		}

		unsigned char* ptr_source = (unsigned char*)_out_data->Scan0;
		unsigned char* ptr_dest = (unsigned char*)_result;

		size_t stride_source = _out_data->Stride;
		size_t stride_dest = _out_data->Width * num;

		if (stride_dest == stride_source)
		{
			memcpy(_result, _out_data->Scan0, _size);
		}
		else
		{
			for (unsigned int y = 0; y < _out_data->Height; ++y)
			{
				memcpy(ptr_dest, ptr_source, stride_dest);
				ptr_dest += stride_dest;
				ptr_source += stride_source;
			}
		}
	}

	void* BaseManager::loadImage(int& _width, int& _height, MyGUI::PixelFormat& _format, const std::string& _filename)
	{
		std::string fullname = MyGUI::OpenGLDataManager::getInstance().getDataPath(_filename);

		void* result = 0;

		Gdiplus::Bitmap* image = Gdiplus::Bitmap::FromFile(MyGUI::UString(fullname).asWStr_c_str());
		if (image)
		{
			_width = image->GetWidth();
			_height = image->GetHeight();
			Gdiplus::PixelFormat format = image->GetPixelFormat();

			if (format == PixelFormat24bppRGB)
				_format = MyGUI::PixelFormat::R8G8B8;
			else if (format == PixelFormat32bppARGB)
				_format = MyGUI::PixelFormat::R8G8B8A8;
			else
				_format = MyGUI::PixelFormat::Unknow;

			if (_format != MyGUI::PixelFormat::Unknow)
			{
				Gdiplus::Rect rect(0, 0, _width, _height);
				Gdiplus::BitmapData out_data;
				image->LockBits(&rect, Gdiplus::ImageLockModeRead, format, &out_data);

				size_t size = out_data.Height * out_data.Stride;
				result = new unsigned char[size];

				convertRawData(&out_data, result, size, _format);

				image->UnlockBits(&out_data);
			}

			delete image;
		}

		return result;
	}

	void BaseManager::saveImage(int _width, int _height, MyGUI::PixelFormat _format, void* _texture, const std::string& _filename)
	{
		Gdiplus::PixelFormat format;
		int bpp;

		if (_format == MyGUI::PixelFormat::R8G8B8A8)
		{
			bpp = 4;
			format = PixelFormat32bppARGB;
		}
		else if (_format == MyGUI::PixelFormat::R8G8B8)
		{
			bpp = 3;
			format = PixelFormat24bppRGB;
		}
		else if (_format == MyGUI::PixelFormat::L8A8)
		{
			bpp = 2;
			format = PixelFormat16bppGrayScale;
		}
		else
		{
			MYGUI_LOG(Error, "Unsuitable texture format for saving.");
			return;
		}

		UINT num, size;
		Gdiplus::GetImageEncodersSize(&num, &size);

		Gdiplus::ImageCodecInfo* imageCodecInfo = (Gdiplus::ImageCodecInfo*)malloc(size);
		GetImageEncoders(num, size, imageCodecInfo);

		CLSID* pngClsid = NULL;
		for (UINT j = 0; j < num; ++j)
		{
			if (wcscmp(imageCodecInfo[j].MimeType, L"image/png") == 0)
			{
				pngClsid = &imageCodecInfo[j].Clsid;
				break;
			}
		}

		if (pngClsid == NULL)
		{
			MYGUI_LOG(Error, "png codec not found");
			return;
		}

		Gdiplus::Bitmap image(_width, _height, bpp * _width, format, (BYTE*)_texture);

		HRESULT res = image.Save(MyGUI::UString(_filename).asWStr_c_str(), pngClsid, NULL);
		if (res != S_OK)
			MYGUI_LOG(Error, "Texture saving error. result = " << res);
	}

	void BaseManager::quit()
	{
		mExit = true;
	}

	const std::string& BaseManager::getRootMedia()
	{
		return mRootMedia;
	}

	void BaseManager::setResourceFilename(const std::string& _flename)
	{
		mResourceFileName = _flename;
	}

} // namespace base