File: BaseManager.h

package info (click to toggle)
mygui 3.2.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 36,224 kB
  • sloc: cpp: 118,031; ansic: 30,202; xml: 15,544; cs: 12,602; tcl: 776; python: 417; makefile: 34
file content (95 lines) | stat: -rw-r--r-- 2,280 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
/*!
	@file
	@author		Albert Semenov
	@date		08/2008
*/

#ifndef BASE_MANAGER_H_
#define BASE_MANAGER_H_

#include <MyGUI.h>
#include <MyGUI_OpenGLPlatform.h>

#include "InputManager.h"
#include "PointerManager.h"

#if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32
#	include <windows.h>
#	include <winuser.h>
#endif

namespace base
{

	class BaseManager :
		public input::InputManager,
		public input::PointerManager,
		public MyGUI::OpenGLImageLoader
	{
	public:
		BaseManager();
		virtual ~BaseManager();

		virtual void prepare();
		bool create(int _width = 1024, int _height = 768);
		void destroy();
		void run();
		void quit();

		void setWindowCaption(const std::wstring& _text);
		void makeScreenShot() { }

		const std::string& getRootMedia();
		void setResourceFilename(const std::string& _flename);
		void addResourceLocation(const std::string& _name, bool _recursive = false);

		size_t getWindowHandle();

		MyGUI::MapString getStatistic() { return MyGUI::MapString(); }

	/*internal:*/
		void _windowResized();
		virtual void* loadImage(int& _width, int& _height, MyGUI::PixelFormat& _format, const std::string& _filename);
		virtual void saveImage(int _width, int _height, MyGUI::PixelFormat _format, void* _texture, const std::string& _filename);

	protected:
		virtual void createScene() { }
		virtual void destroyScene() { }

		virtual void setupResources();

		virtual void injectMouseMove(int _absx, int _absy, int _absz);
		virtual void injectMousePress(int _absx, int _absy, MyGUI::MouseButton _id);
		virtual void injectMouseRelease(int _absx, int _absy, MyGUI::MouseButton _id);
		virtual void injectKeyPress(MyGUI::KeyCode _key, MyGUI::Char _text);
		virtual void injectKeyRelease(MyGUI::KeyCode _key);

		virtual void createGui();
		virtual void destroyGui();

	private:
		void windowAdjustSettings(HWND hWnd, int width, int height, bool fullScreen);

		void resizeRender(int _width, int _height);
		bool createRender(int _width, int _height, bool _windowed);
		void drawOneFrame();
		void destroyRender();

	private:
		MyGUI::Gui* mGUI;
		MyGUI::OpenGLPlatform* mPlatform;

		HWND hWnd;
		HDC hDC;
		HGLRC hRC;
		HINSTANCE hInstance;

		bool mExit;

		std::string mRootMedia;
		std::string mResourceFileName;
	};

} // namespace base

#endif // BASE_MANAGER_H_