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/*!
@file
@author Albert Semenov
@date 08/2008
*/
#ifndef BASE_MANAGER_H_
#define BASE_MANAGER_H_
#include <MyGUI.h>
#include <MyGUI_OpenGLPlatform.h>
#include "InputManager.h"
#include "PointerManager.h"
#if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32
# include <windows.h>
# include <winuser.h>
#endif
namespace base
{
class BaseManager :
public input::InputManager,
public input::PointerManager,
public MyGUI::OpenGLImageLoader
{
public:
BaseManager();
virtual ~BaseManager();
virtual void prepare();
bool create(int _width = 1024, int _height = 768);
void destroy();
void run();
void quit();
void setWindowCaption(const std::wstring& _text);
void makeScreenShot() { }
const std::string& getRootMedia();
void setResourceFilename(const std::string& _flename);
void addResourceLocation(const std::string& _name, bool _recursive = false);
size_t getWindowHandle();
MyGUI::MapString getStatistic() { return MyGUI::MapString(); }
/*internal:*/
void _windowResized();
virtual void* loadImage(int& _width, int& _height, MyGUI::PixelFormat& _format, const std::string& _filename);
virtual void saveImage(int _width, int _height, MyGUI::PixelFormat _format, void* _texture, const std::string& _filename);
protected:
virtual void createScene() { }
virtual void destroyScene() { }
virtual void setupResources();
virtual void injectMouseMove(int _absx, int _absy, int _absz);
virtual void injectMousePress(int _absx, int _absy, MyGUI::MouseButton _id);
virtual void injectMouseRelease(int _absx, int _absy, MyGUI::MouseButton _id);
virtual void injectKeyPress(MyGUI::KeyCode _key, MyGUI::Char _text);
virtual void injectKeyRelease(MyGUI::KeyCode _key);
virtual void createGui();
virtual void destroyGui();
private:
void windowAdjustSettings(HWND hWnd, int width, int height, bool fullScreen);
void resizeRender(int _width, int _height);
bool createRender(int _width, int _height, bool _windowed);
void drawOneFrame();
void destroyRender();
private:
MyGUI::Gui* mGUI;
MyGUI::OpenGLPlatform* mPlatform;
HWND hWnd;
HDC hDC;
HGLRC hRC;
HINSTANCE hInstance;
bool mExit;
std::string mRootMedia;
std::string mResourceFileName;
};
} // namespace base
#endif // BASE_MANAGER_H_
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