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/*!
@file
@author Albert Semenov
@date 09/2009
*/
#ifndef INPUT_MANAGER_H_
#define INPUT_MANAGER_H_
#include <MyGUI.h>
#include <windows.h>
namespace input
{
class InputManager
{
public:
InputManager();
virtual ~InputManager();
void createInput(size_t _handle);
void destroyInput();
void captureInput();
void setInputViewSize(int _width, int _height);
virtual void injectMouseMove(int _absx, int _absy, int _absz) { }
virtual void injectMousePress(int _absx, int _absy, MyGUI::MouseButton _id) { }
virtual void injectMouseRelease(int _absx, int _absy, MyGUI::MouseButton _id) { }
virtual void injectKeyPress(MyGUI::KeyCode _key, MyGUI::Char _text) { }
virtual void injectKeyRelease(MyGUI::KeyCode _key) { }
virtual void onFileDrop(const std::wstring& _filename) { }
virtual bool onWinodwClose(size_t _handle) { return true; }
void setMousePosition(int _x, int _y);
void updateCursorPosition();
private:
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
void frameEvent(float _time);
void computeMouseMove();
void mouseMove(int _absx, int _absy, int _absz);
void mousePress(int _absx, int _absy, MyGUI::MouseButton _id);
void mouseRelease(int _absx, int _absy, MyGUI::MouseButton _id);
private:
static InputManager* msInputManager;
HWND mHwnd;
static LRESULT msOldWindowProc;
int mWidth;
int mHeight;
static bool msSkipMove;
int mMouseX;
int mMouseY;
int mMouseZ;
bool mMouseMove;
};
} // namespace input
#endif // INPUT_MANAGER_H_
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