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/*!
@file
@author Albert Semenov
@date 11/2009
*/
#ifndef POINTER_MANAGER_H_
#define POINTER_MANAGER_H_
#include "ResourceW32Pointer.h"
namespace input
{
class PointerManager
{
public:
PointerManager();
virtual ~PointerManager();
void createPointerManager(size_t _handle);
void destroyPointerManager();
void setPointerVisible(bool _value);
void setPointerName(const std::string& _name);
void loadPointerResources();
private:
void notifyChangeMousePointer(const std::string& _name);
void setPointerHandle(size_t _id);
bool isMouseInClient();
void setPointer(const std::string& _name);
private:
typedef std::map<std::string, size_t> MapPointer;
MapPointer mMapGuiPointer;
size_t mHwnd;
bool mManagerPointer;
};
} // namespace input
#endif // POINTER_MANAGER_H_
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