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/*!
@file
@author Albert Semenov
@date 07/2012
*/
#include "Precompiled.h"
#include "ActionRenameData.h"
#include "DataManager.h"
#include "DataSelectorManager.h"
#include "PropertyUtility.h"
namespace tools
{
ActionRenameData::ActionRenameData()
{
}
ActionRenameData::~ActionRenameData()
{
}
void ActionRenameData::doAction()
{
mOldValues.push_back(std::make_pair(getProperty(), getProperty()->getValue()));
getProperty()->setValue(getValue());
DataPtr parent = getProperty()->getOwner()->getParent();
PropertyUtility::storeUniqueNameProperty("Name", "UniqueName", parent, mOldValues);
}
void ActionRenameData::undoAction()
{
PropertyUtility::restoreUniqueNameProperty(mOldValues);
}
}
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