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/*!
@file
@author Albert Semenov
@date 09/2010
*/
#ifndef _aece60c1_4ddf_414b_b272_9e0962156c24_
#define _aece60c1_4ddf_414b_b272_9e0962156c24_
#include <MyGUI.h>
#include "ColourPanel.h"
#include "sigslot.h"
namespace tools
{
class MYGUI_EXPORT_DLL ColourManager :
public MyGUI::Singleton<ColourManager>,
public sigslot::has_slots<>
{
public:
ColourManager();
virtual ~ColourManager();
void initialise();
void shutdown();
private:
void commandChangeColourBackground(const MyGUI::UString& _commandName, bool& _result);
void commandChangeColourSelector(const MyGUI::UString& _commandName, bool& _result);
void commandChangeColourSelectorInactive(const MyGUI::UString& _commandName, bool& _result);
void notifyEndDialog(Dialog* _sender, bool _result);
void notifyPreviewColour(const MyGUI::Colour& _value);
void showColourDialog();
void setColour(const MyGUI::Colour& _color);
MyGUI::Colour getColour();
private:
ColourPanel* mColourPanel;
MyGUI::Colour mPreviewColour;
std::string mCurrentColourType;
};
}
#endif
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