File: Control.h

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mygui 3.2.2%2Bdfsg-2
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/*!
	@file
	@author		Albert Semenov
	@date		07/2012
*/

#ifndef _695efc39_8196_4b64_bc11_76874525dba1_
#define _695efc39_8196_4b64_bc11_76874525dba1_

#include "BaseLayout/BaseLayout.h"
#include "IFactoryItem.h"
#include "IControlController.h"

namespace tools
{

	class MYGUI_EXPORT_DLL Control :
		public wraps::BaseLayout,
		public components::IFactoryItem
	{
	public:
		Control();
		virtual ~Control();

		MyGUI::Widget* getRoot();

		void Initialise(const std::string& _layoutName = "");
		void Initialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName);

		void Shutdown();

		typedef std::vector<Control*> VectorControl;
		const VectorControl& getChilds() const;

		void SendCommand(const std::string& _command);

		template <typename Type>
		Type* findControl()
		{
			Type* result = dynamic_cast<Type*>(this);
			if (result != nullptr)
				return result;

			for (VectorControl::iterator child = mChilds.begin(); child != mChilds.end(); child ++)
			{
				result = (*child)->findControl<Type>();
				if (result != nullptr)
					return result;
			}

			return nullptr;
		}

	protected:
		template <typename Type>
		std::string GetLayoutName(Type* _owner)
		{
			return attribute::AttributeLayout<Type>::getData();
		}

		template <typename Type>
		void InitialiseByAttributes(Type* _owner, MyGUI::Widget* _parent = nullptr, bool _throw = true, bool _createFakeWidgets = true)
		{
			typename attribute::AttributeFieldWidgetName<Type>::VectorBindPair& data = attribute::AttributeFieldWidgetName<Type>::getData();
			for (typename attribute::AttributeFieldWidgetName<Type>::VectorBindPair::iterator item = data.begin(); item != data.end(); ++item)
			{
				MyGUI::Widget* value = nullptr;
				assignWidget(value, item->second, _throw, false);

				bool result = item->first->set(_owner, value);

				if (!result && _createFakeWidgets)
				{
					value = CreateFakeWidgetT(item->first->getFieldTypeName(), mMainWidget);
					item->first->set(_owner, value);
				}
			}
		}

		virtual void OnInitialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName);
		virtual void OnCommand(const std::string& _command);

	private:
		void CreateChilds(Control* _parent, MyGUI::Widget* _widget);
		void AdviceWidget(MyGUI::Widget* _widget);
		void CreateControllers();
		void ActivateControllers();
		void DeactivateControllers();

		void notifyMouseButtonClick(MyGUI::Widget* _sender);
		void notifyTabChangeSelect(MyGUI::TabControl* _sender, size_t _index);
		void notifyWindowButtonPressed(MyGUI::Window* _sender, const std::string& _name);
		void notifyEditSelectAccept(MyGUI::EditBox* _sender);

		MyGUI::Widget* CreateFakeWidgetT(const std::string& _typeName, MyGUI::Widget* _parent);

	private:
		VectorControl mChilds;
		Control* mParent;
		typedef std::vector<IControlController*> VectorController;
		VectorController mControllers;
	};

}

#endif