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/*!
@file
@author Albert Semenov
@date 07/2012
*/
#ifndef _7f0b8d22_75f3_4772_958b_5d7b1982a44b_
#define _7f0b8d22_75f3_4772_958b_5d7b1982a44b_
#include "DataType.h"
#include <map>
#include "Property.h"
namespace tools
{
class MYGUI_EXPORT_DLL Data
{
public:
typedef shared_ptr<Data> DataPtr;
typedef weak_ptr<Data> DataWeak;
Data();
~Data();
static DataPtr CreateInstance();
void setType(DataTypePtr _value);
DataTypePtr getType() const;
DataPtr getParent();
typedef std::vector<DataPtr> VectorData;
const VectorData& getChilds() const;
void addChild(DataPtr _child);
void insertChild(size_t _index, DataPtr _child);
void removeChild(DataPtr _child);
size_t getChildIndex(DataPtr _child);
DataPtr getChildByIndex(size_t _index);
typedef std::map<std::string, PropertyPtr> MapProperty;
const MapProperty& getProperties() const;
const std::string& getPropertyValue(const std::string& _name) const;
void setPropertyValue(const std::string& _name, const std::string& _value) const;
template <typename Type>
Type getPropertyValue(const std::string& _name) const
{
return MyGUI::utility::parseValue<Type>(getPropertyValue(_name));
}
template <typename Type>
void setPropertyValue(const std::string& _name, const Type& _value) const
{
setPropertyValue(_name, MyGUI::utility::toString(_value));
}
void setPropertyValue(const std::string& _name, const bool& _value) const
{
setPropertyValue(_name, std::string(_value ? "True" : "False"));
}
PropertyPtr getProperty(const std::string& _name) const;
DataPtr getChildSelected();
void setChildSelected(DataPtr _child);
private:
void clear();
private:
DataTypePtr mType;
DataPtr mParent;
VectorData mChilds;
MapProperty mProperties;
size_t mIndexSelected;
DataWeak mWeakThis;
};
typedef Data::DataPtr DataPtr;
}
#endif
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