File: GridManager.h

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/*!
	@file
	@author		George Evmenov
	@date		03/2011
*/

#ifndef _8ff292d0_326a_4105_8cf2_e1648d87659e_
#define _8ff292d0_326a_4105_8cf2_e1648d87659e_

#include <MyGUI_Singleton.h>
#include "sigslot.h"

namespace tools
{

	class MYGUI_EXPORT_DLL GridManager :
		public MyGUI::Singleton<GridManager>,
		public sigslot::has_slots<>
	{
	public:
		GridManager();
		virtual ~GridManager();

		void initialise();
		void shutdown();

		enum GridLine { Previous, Closest, Next };
		int toGrid(int _value, GridLine _line = Closest) const;

	private:
		void notifySettingsChanged(const std::string& _path);

		int mGridStep;
	};

}

#endif