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/*!
@file
@author Albert Semenov
@date 08/2010
*/
#include "Precompiled.h"
#include "Property.h"
#include "Data.h"
#include "IPropertyInitialisator.h"
#include "FactoryManager.h"
namespace tools
{
Property::Property(DataTypePropertyPtr _type, DataPtr _owner) :
mType(_type),
mOwner(_owner)
{
}
Property::~Property()
{
}
const std::string& Property::getValue() const
{
return mValue;
}
void Property::setValue(const std::string& _value)
{
if (mValue != _value)
{
mValue = _value;
eventChangeProperty(mWeakThis.lock());
}
}
DataTypePropertyPtr Property::getType()
{
return mType;
}
DataPtr Property::getOwner()
{
return mOwner;
}
void Property::initialise()
{
if (!mType->getInitialisator().empty())
{
IPropertyInitialisator* initialisator = components::FactoryManager::GetInstance().CreateItem<IPropertyInitialisator>(mType->getInitialisator());
if (initialisator != nullptr)
initialisator->initialise(mWeakThis.lock());
}
else
{
mValue = mType->getDefaultValue();
}
}
PropertyPtr Property::CreateInstance(DataTypePropertyPtr _type, DataPtr _owner)
{
PropertyPtr result = PropertyPtr(new Property(_type, _owner));
result->mWeakThis = PropertyWeak(result);
return result;
}
}
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