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/*!
@file
@author Albert Semenov
@date 08/2010
*/
#ifndef _faf0ef48_7615_4de7_812c_48520c83de61_
#define _faf0ef48_7615_4de7_812c_48520c83de61_
#include "sigslot.h"
#include "DataTypeProperty.h"
#include "SharedPtr.h"
namespace tools
{
class Data;
typedef shared_ptr<Data> DataPtr;
class MYGUI_EXPORT_DLL Property
{
public:
typedef shared_ptr<Property> PropertyPtr;
typedef weak_ptr<Property> PropertyWeak;
Property(DataTypePropertyPtr _type, DataPtr _owner);
~Property();
static PropertyPtr CreateInstance(DataTypePropertyPtr _type, DataPtr _owner);
void initialise();
const std::string& getValue() const;
void setValue(const std::string& _value);
template <typename Type>
Type getValue() const
{
return MyGUI::utility::parseValue<Type>(getValue());
}
template <typename Type>
void setValue(const Type& _value)
{
setValue(MyGUI::utility::toString(_value));
}
void setValue(const bool& _value)
{
setValue(std::string(_value ? "True" : "False"));
}
DataTypePropertyPtr getType();
DataPtr getOwner();
sigslot::signal1<PropertyPtr> eventChangeProperty;
private:
Property();
private:
std::string mValue;
DataTypePropertyPtr mType;
DataPtr mOwner;
PropertyWeak mWeakThis;
};
typedef Property::PropertyPtr PropertyPtr;
}
#endif
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