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/*!
@file
@author Albert Semenov
@date 08/2010
*/
#ifndef _e14ab35f_103d_4acf_ab0e_643de48cf55f_
#define _e14ab35f_103d_4acf_ab0e_643de48cf55f_
#include <MyGUI.h>
#include "Property.h"
#include "Control.h"
namespace tools
{
class MYGUI_EXPORT_DLL PropertyControl :
public Control,
public sigslot::has_slots<>
{
public:
PropertyControl();
virtual ~PropertyControl();
void setProperty(PropertyPtr _value);
PropertyPtr getProperty();
void executeAction(const std::string& _value, bool _merge = false);
protected:
virtual void updateProperty();
virtual void updateCaption();
private:
void notifyChangeProperty(PropertyPtr _sender);
void advice();
void unadvice();
private:
PropertyPtr mProperty;
};
}
#endif
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