File: PropertyPanelControl.h

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mygui 3.2.2%2Bdfsg-2
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/*!
	@file
	@author		Albert Semenov
	@date		07/2012
*/

#ifndef _a90345b7_27c4_4613_9148_281c8f996ded_
#define _a90345b7_27c4_4613_9148_281c8f996ded_

#include "Control.h"
#include "sigslot.h"
#include "Data.h"
#include "PropertyControl.h"

namespace tools
{

	class MYGUI_EXPORT_DLL PropertyPanelControl :
		public Control,
		public sigslot::has_slots<>
	{
	public:
		PropertyPanelControl();
		virtual ~PropertyPanelControl();

		void setCurrentData(DataPtr _data);

	protected:
		virtual void OnInitialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName);

	private:
		void notifyChangeCoord(MyGUI::Widget* _sender);

		void HideControls();
		void InitialiseProperty(PropertyPtr _property, int& _height);

		void updateView();

	private:
		DataPtr mCurrentData;
		typedef std::vector<std::pair<std::string, PropertyControl*> > VectorPairControl;
		VectorPairControl mPropertyControls;
		int mDistance;
		MyGUI::ScrollView* mScrollView;
		int mContentHeight;
	};

}

#endif