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/*!
@file
@author Albert Semenov
@date 07/2012
*/
#ifndef _a7965834_942c_4633_8ac1_01eedbd48d34_
#define _a7965834_942c_4633_8ac1_01eedbd48d34_
#include <MyGUI_Singleton.h>
#include "sigslot.h"
namespace tools
{
class MYGUI_EXPORT_DLL ScopeManager :
public MyGUI::Singleton<ScopeManager>,
public sigslot::has_slots<>
{
public:
ScopeManager();
virtual ~ScopeManager();
void initialise();
void shutdown();
const std::string& getCurrentScope() const;
sigslot::signal1<const std::string&> eventChangeScope;
private:
void commandChangeScope(const MyGUI::UString& _commandName, bool& _result);
private:
std::string mCurrentScope;
};
}
#endif
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