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/*!
@file
@author Albert Semenov
@date 08/2010
*/
#ifndef _535c1422_4ed5_44f0_a04c_83a1cb68b28b_
#define _535c1422_4ed5_44f0_a04c_83a1cb68b28b_
#include "TextureControl.h"
namespace tools
{
class MYGUI_EXPORT_DLL TextureToolControl :
public TextureControl,
public sigslot::has_slots<>
{
public:
TextureToolControl();
virtual ~TextureToolControl();
protected:
virtual void OnInitialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName);
virtual void onMouseWheel(int _rel);
bool checkCommand();
bool checkMenuCommand();
private:
void notifySettingsChanged(const std::string& _path);
void CommandChangeNextScale(const MyGUI::UString& _commandName, bool& _result);
void CommandChangePrevScale(const MyGUI::UString& _commandName, bool& _result);
void CommandChangeScale(const MyGUI::UString& _commandName, bool& _result);
bool doPrevScale();
bool doNextScale();
private:
typedef std::vector<size_t> VectorSizeT;
VectorSizeT mScaleValue;
size_t mCurrentScaleValue;
std::string mColourValueName;
};
}
#endif
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