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/*!
@file
@author Albert Semenov
@date 07/2012
*/
#ifndef _75ac36ab_9bfe_4e08_bcc0_8f0ad272ac6c_
#define _75ac36ab_9bfe_4e08_bcc0_8f0ad272ac6c_
#include "Control.h"
#include "Data.h"
#include "Property.h"
#include "AnimationInfo.h"
#include "sigslot.h"
namespace tools
{
class AnimationViewControl :
public Control,
public sigslot::has_slots<>
{
public:
AnimationViewControl();
virtual ~AnimationViewControl();
protected:
virtual void OnInitialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName);
private:
void notifyChangeDataSelector(DataPtr _parent, bool _changeSelectOnly);
void notifyChangeProperty(PropertyPtr _sender);
void notifyChangeCoord(MyGUI::Widget* _sender);
void notifyFrameStart(float _frame);
void notifyMouseButtonClick(MyGUI::Widget* _sender);
void connectToProperties();
void rebuildAnimations();
void updateImageCoord();
void updateFrame();
void updateSelectedFrame();
private:
ATTRIBUTE_FIELD_WIDGET_NAME(AnimationViewControl, mImage, "Image");
MyGUI::ImageBox* mImage;
ATTRIBUTE_FIELD_WIDGET_NAME(AnimationViewControl, mFrameInfo, "Info");
MyGUI::TextBox* mFrameInfo;
ATTRIBUTE_FIELD_WIDGET_NAME(AnimationViewControl, mButtonPlay, "Play");
MyGUI::Button* mButtonPlay;
ATTRIBUTE_FIELD_WIDGET_NAME(AnimationViewControl, mButtonLeft, "Left");
MyGUI::Button* mButtonLeft;
ATTRIBUTE_FIELD_WIDGET_NAME(AnimationViewControl, mButtonRight, "Right");
MyGUI::Button* mButtonRight;
DataPtr mParentData;
AnimationInfo mAnimation;
size_t mCurrentFrame;
float mTime;
bool mPlay;
};
}
#endif
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