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/*!
@file
@author Albert Semenov
@date 12/2010
*/
#ifndef _71af0f85_133d_4e97_8f9f_0da6fe5f7d31_
#define _71af0f85_133d_4e97_8f9f_0da6fe5f7d31_
#include <MyGUI.h>
#include "IPropertyField.h"
namespace tools
{
class PropertyFieldManager :
public MyGUI::Singleton<PropertyFieldManager>
{
public:
PropertyFieldManager();
virtual ~PropertyFieldManager();
void initialise();
void shutdown();
IPropertyField* createPropertyField(MyGUI::Widget* _window, const std::string& _type);
private:
typedef MyGUI::delegates::CDelegate2<IPropertyField*&, MyGUI::Widget*> Delegate;
typedef std::map<std::string, Delegate> MapFactoryItem;
MapFactoryItem mFactories;
};
}
#endif
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