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/*!
@file
@author Albert Semenov
@date 08/2008
*/
#ifndef ANIMATION_GRAPH_H_
#define ANIMATION_GRAPH_H_
#include "IAnimationNode.h"
#include "IAnimationGraph.h"
#include "ConnectionReceiver.h"
namespace animation
{
class AnimationGraph :
public IAnimationGraph
{
public:
AnimationGraph() :
IAnimationGraph()
{
}
AnimationGraph(const std::string& _name) :
IAnimationGraph(_name)
{
}
virtual ~AnimationGraph()
{
}
virtual void setEvent(const std::string& _name, float _value = 0)
{
mConnection.forceEvent(_name, _value);
}
virtual void addConnection(const std::string& _eventout, IAnimationNode* _node, const std::string& _eventin)
{
mConnection.addConnection(_eventout, _node, _eventin);
}
virtual void removeConnection(const std::string& _eventout, IAnimationNode* _node, const std::string& _eventin)
{
mConnection.removeConnection(_eventout, _node, _eventin);
}
virtual void addTime(float _value)
{
for (VectorNode::iterator item = mNodes.begin(); item != mNodes.end(); ++item)
{
(*item)->addTime(_value);
}
}
virtual void addNode(IAnimationNode* _node)
{
mNodes.push_back(_node);
}
virtual void removeNode(IAnimationNode* _node)
{
VectorNode::iterator item = std::find(mNodes.begin(), mNodes.end(), _node);
assert(item != mNodes.end());
mNodes.erase(item);
}
IAnimationNode* getNodeByName(const std::string& _name)
{
if (_name == getName()) return this;
for (VectorNode::iterator item = mNodes.begin(); item != mNodes.end(); ++item)
{
if ((*item)->getName() == _name)
{
return (*item);
}
}
return 0;
}
virtual Ogre::Any getData(const std::string& _name)
{
MapAny::iterator item = mDatas.find(_name);
if (item != mDatas.end()) return item->second;
return Ogre::Any();
}
virtual void addData(const std::string& _name, Ogre::Any _any)
{
mDatas[_name] = _any;
}
private:
ConnectionReceiver mConnection;
typedef std::vector<IAnimationNode*> VectorNode;
VectorNode mNodes;
typedef std::map<std::string, Ogre::Any> MapAny;
MapAny mDatas;
};
} // namespace animation
#endif // ANIMATION_GRAPH_H_
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