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/*!
@file
@author Albert Semenov
@date 08/2010
*/
#ifndef DIALOG_MANAGER_H_
#define DIALOG_MANAGER_H_
#include <MyGUI.h>
#include "Dialog.h"
namespace tools
{
class DialogManager :
public MyGUI::Singleton<DialogManager>
{
public:
DialogManager();
virtual ~DialogManager();
void initialise();
void shutdown();
bool getAnyDialog();
void endTopDialog(bool _result = false);
public:
void _addDialog(Dialog* _modal);
void _removeDialog(Dialog* _modal);
private:
typedef std::vector<Dialog*> VectorDialog;
VectorDialog mDialogs;
};
} // namespace tools
#endif // DIALOG_MANAGER_H_
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