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#ifndef GRAPH_NODE_FACTORY_H_
#define GRAPH_NODE_FACTORY_H_
#include "IGraphNodeConstruct.h"
namespace demo
{
class GraphNodeFactory
{
public:
GraphNodeFactory();
~GraphNodeFactory();
BaseAnimationNode* createNode(const std::string& _type, const std::string& _name);
void addConstruct(const std::string& _type, IGraphNodeConstruct* _construct);
private:
typedef std::map<std::string, IGraphNodeConstruct*> MapConstruct;
MapConstruct mConstructs;
};
} // namespace demo
#endif // GRAPH_NODE_FACTORY_H_
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