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/*!
@file
@author Albert Semenov
@date 08/2009
*/
#ifndef GRAPH_NODE_SKELETON_STATE_H_
#define GRAPH_NODE_SKELETON_STATE_H_
#include <MyGUI.h>
#include "BaseAnimationNode.h"
#include "SkeletonState.h"
namespace demo
{
class GraphNodeSkeletonState :
public BaseAnimationNode
{
public:
GraphNodeSkeletonState(const std::string& _name) :
BaseAnimationNode("GraphNodeSkeletonState.layout", "SkeletonState", _name),
mStartIn(nullptr),
mStopIn(nullptr),
mPositionIn(nullptr),
mWeightIn(nullptr),
mComboStates(nullptr),
mWeightValue(nullptr),
mPositionValue(nullptr),
mStartValue(nullptr),
mStopValue(nullptr)
{
}
private:
virtual void initialise()
{
mMainWidget->castType<MyGUI::Window>()->setCaption(getName());
assignBase(mStartIn, "StartIn");
assignBase(mStopIn, "StopIn");
assignBase(mPositionIn, "PositionIn");
assignBase(mWeightIn, "WeightIn");
assignWidget(mComboStates, "ComboStates");
assignWidget(mWeightValue, "WeightValue");
assignWidget(mPositionValue, "PositionValue");
assignWidget(mStartValue, "StartValue");
assignWidget(mStopValue, "StopValue");
mComboStates->eventComboAccept += MyGUI::newDelegate(this, &GraphNodeSkeletonState::notifyComboAccept);
MyGUI::Gui::getInstance().eventFrameStart += MyGUI::newDelegate(this, &GraphNodeSkeletonState::notifyFrameStart);
}
virtual void shutdown()
{
MyGUI::Gui::getInstance().eventFrameStart -= MyGUI::newDelegate(this, &GraphNodeSkeletonState::notifyFrameStart);
}
virtual void deserialization(MyGUI::xml::ElementPtr _node)
{
MyGUI::xml::ElementEnumerator prop = _node->getElementEnumerator();
while (prop.next("Property"))
{
const std::string& key = prop->findAttribute("key");
const std::string& value = prop->findAttribute("value");
if (key == "StateName")
{
setStateName(value);
}
}
}
virtual void serialization(MyGUI::xml::ElementPtr _node)
{
MyGUI::xml::ElementPtr prop = _node->createChild("Property");
prop->addAttribute("key", "StateName");
prop->addAttribute("value", mStateName);
}
void setStateName(const std::string& _name)
{
size_t index = mComboStates->findItemIndexWith(_name);
if (index != MyGUI::ITEM_NONE)
{
mComboStates->setIndexSelected(index);
notifyComboAccept(mComboStates, index);
}
}
void notifyFrameStart(float _time)
{
animation::SkeletonState* state = dynamic_cast<animation::SkeletonState*>(getAnimationNode());
if (state)
{
{
float value = state->getWeight();
std::ostringstream stream;
stream.setf(std::ios::fixed, std::ios::floatfield);
stream.precision(1);
stream << value;
mWeightValue->setCaption(stream.str());
}
{
float value = state->getPosition();
std::ostringstream stream;
stream.setf(std::ios::fixed, std::ios::floatfield);
stream.precision(1);
stream << value;
mPositionValue->setCaption(stream.str());
}
const MyGUI::Colour colour(1, 1, 1);
if (state->isEnabled())
{
mStartValue->setTextColour(colour);
mStopValue->setTextColour(MyGUI::Colour::Black);
}
else
{
mStartValue->setTextColour(MyGUI::Colour::Black);
mStopValue->setTextColour(colour);
}
}
}
virtual void baseInitialiseAnimationNode()
{
Ogre::Any any = getAnimationNode()->getGraph()->getData("OwnerEntity");
if (!any.isEmpty())
{
Ogre::Entity* entity = Ogre::any_cast<Ogre::Entity*>(any);
Ogre::AnimationStateSet* set = entity->getAllAnimationStates();
Ogre::AnimationStateIterator iter = set->getAnimationStateIterator();
while (iter.hasMoreElements())
{
Ogre::AnimationState* state = iter.getNext();
mComboStates->addItem(state->getAnimationName());
}
}
if (mComboStates->getItemCount() > 0)
{
mComboStates->setIndexSelected(0);
notifyComboAccept(mComboStates, 0);
}
}
void notifyComboAccept(MyGUI::ComboBox* _sender, size_t _index)
{
if (_index != MyGUI::ITEM_NONE)
{
mStateName = _sender->getItemNameAt(_index);
getAnimationNode()->setProperty("StateName", mStateName);
eventInvalidateNode(this);
}
}
private:
std::string mStateName;
wraps::BaseGraphConnection* mStartIn;
wraps::BaseGraphConnection* mStopIn;
wraps::BaseGraphConnection* mPositionIn;
wraps::BaseGraphConnection* mWeightIn;
MyGUI::ComboBox* mComboStates;
MyGUI::TextBox* mWeightValue;
MyGUI::TextBox* mPositionValue;
MyGUI::TextBox* mStartValue;
MyGUI::TextBox* mStopValue;
};
} // namespace demo
#endif // GRAPH_NODE_SKELETON_STATE_H_
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