File: IAnimationGraph.h

package info (click to toggle)
mygui 3.2.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 36,224 kB
  • sloc: cpp: 118,031; ansic: 30,202; xml: 15,544; cs: 12,602; tcl: 776; python: 417; makefile: 34
file content (34 lines) | stat: -rw-r--r-- 782 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
/*!
	@file
	@author		Albert Semenov
	@date		08/2008
*/
#ifndef I_ANIMATION_GRAPH_H_
#define I_ANIMATION_GRAPH_H_

#include <Ogre.h>
#include <string>
#include "IAnimationNode.h"

namespace animation
{

	class IAnimationGraph :
		public IAnimationNode
	{
	public:
		IAnimationGraph() : IAnimationNode() { }
		IAnimationGraph(const std::string& _name) : IAnimationNode(_name, 0) { }
		virtual ~IAnimationGraph() { }

		virtual Ogre::Any getData(const std::string& _name) = 0;
		virtual void addData(const std::string& _name, Ogre::Any _any) = 0;

		virtual void addNode(IAnimationNode* _node) = 0;
		virtual void removeNode(IAnimationNode* _node) = 0;
		virtual IAnimationNode* getNodeByName(const std::string& _name) = 0;
	};

} // namespace animation

#endif // I_DATA_DICTONARY_H_