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#ifndef GRAPH_NODE_CONSTRUCT_H_
#define GRAPH_NODE_CONSTRUCT_H_
#include "BaseAnimationNode.h"
namespace demo
{
class IGraphNodeConstruct
{
public:
IGraphNodeConstruct() { }
virtual ~IGraphNodeConstruct() { }
virtual BaseAnimationNode* create(const std::string& _name) = 0;
};
template <typename Type>
class GraphNodeConstruct :
public IGraphNodeConstruct
{
public:
GraphNodeConstruct() { }
virtual ~GraphNodeConstruct() { }
virtual BaseAnimationNode* create(const std::string& _name)
{
return new Type(_name);
}
};
}
#endif // GRAPH_NODE_CONSTRUCT_H_
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