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/*!
@file
@author Albert Semenov
@date 03/2011
*/
#include "MyGUI_Precompiled.h"
#include "ScrollViewPanel.h"
#include "Panel.h"
#include "MyGUI_ScrollBar.h"
namespace MyGUI
{
ScrollViewPanel::ScrollViewPanel()
{
}
void ScrollViewPanel::setPosition(const IntPoint& _point)
{
Base::setPosition(_point);
}
void ScrollViewPanel::setSize(const IntSize& _size)
{
Base::setSize(_size);
updateContent();
}
void ScrollViewPanel::setCoord(const IntCoord& _coord)
{
Base::setCoord(_coord);
updateContent();
}
void ScrollViewPanel::setPosition(int _left, int _top)
{
setPosition(IntPoint(_left, _top));
}
void ScrollViewPanel::setSize(int _width, int _height)
{
setSize(IntSize(_width, _height));
}
void ScrollViewPanel::setCoord(int _left, int _top, int _width, int _height)
{
setCoord(IntCoord(_left, _top, _width, _height));
}
void ScrollViewPanel::updateContent()
{
//
IntSize viewSize = mClient->getSize();
if (!getVScroll()->getVisible())
viewSize.width -= getVScroll()->getWidth();
size_t childCount = getChildCount();
if (childCount == 0)
return;
Panel::updateMeasure(getChildAt(0), IntSize(viewSize.width, (std::numeric_limits<int>::max)()));
IntSize resultSize = Panel::getDesiredSize(getChildAt(0));
// ,
if (viewSize.height >= resultSize.height)
{
viewSize = mClient->getSize();
if (getVScroll()->getVisible())
viewSize.width += getVScroll()->getWidth();
Panel::updateMeasure(getChildAt(0), IntSize(viewSize.width, (std::numeric_limits<int>::max)()));
IntSize resultSize = Panel::getDesiredSize(getChildAt(0));
Panel::updateArrange(getChildAt(0), IntCoord(0, 0, viewSize.width, resultSize.height));
setCanvasSize(IntSize(viewSize.width, resultSize.height));
}
// ,
else
{
Panel::updateArrange(getChildAt(0), IntCoord(0, 0, viewSize.width, resultSize.height));
setCanvasSize(IntSize(viewSize.width, resultSize.height));
}
}
} // namespace MyGUI
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