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/*!
@file
@author George Evmenov
@date 08/2009
*/
#include "DemoKeeper.h"
#include "Base/Main.h"
#include "MyGUI_RTTLayer.h"
#include "ControllerRandomSelected.h"
#include "ControllerRandomProgress.h"
#include "ControllerSmoothProgress.h"
#include "ControllerSmoothCaption.h"
#include "ResourceDevice.h"
namespace demo
{
#ifdef MYGUI_OGRE_PLATFORM
float gAngleH = 0;
float gAngleV = -30;
#endif
DemoKeeper::DemoKeeper() :
mKeyboardPanel(nullptr),
mMonitorPanel(nullptr),
mCommandManager(nullptr),
mRightButtonPressed(false),
mSaveCursorX(0),
mSaveCursorY(0)
{
}
void DemoKeeper::setupResources()
{
base::BaseManager::setupResources();
addResourceLocation(getRootMedia() + "/UnitTests/UnitTest_Layers");
addResourceLocation(getRootMedia() + "/Common/Scene");
}
void DemoKeeper::createScene()
{
base::BaseDemoManager::createScene();
std::string controllerCategory = MyGUI::ControllerManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().registerFactory<ControllerRandomSelected>(controllerCategory);
MyGUI::FactoryManager::getInstance().registerFactory<ControllerRandomProgress>(controllerCategory);
MyGUI::FactoryManager::getInstance().registerFactory<ControllerSmoothProgress>(controllerCategory);
MyGUI::FactoryManager::getInstance().registerFactory<ControllerSmoothCaption>(controllerCategory);
std::string resourceCategory = MyGUI::ResourceManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().registerFactory<ResourceDevice>(resourceCategory);
std::string layerCategory = MyGUI::LayerManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().registerFactory<MyGUI::RTTLayer>(layerCategory);
createGround();
createObject();
setupCamera();
MyGUI::ResourceManager::getInstance().load("Resources.xml");
mCommandManager = new CommandManager();
mMonitorPanel = new MonitorPanel();
mKeyboardPanel = new KeyboardPanel();
}
void DemoKeeper::destroyScene()
{
std::string controllerCategory = MyGUI::ControllerManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().unregisterFactory<ControllerRandomSelected>(controllerCategory);
MyGUI::FactoryManager::getInstance().unregisterFactory<ControllerRandomProgress>(controllerCategory);
MyGUI::FactoryManager::getInstance().unregisterFactory<ControllerSmoothProgress>(controllerCategory);
MyGUI::FactoryManager::getInstance().unregisterFactory<ControllerSmoothCaption>(controllerCategory);
std::string resourceCategory = MyGUI::ResourceManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().unregisterFactory<ResourceDevice>(resourceCategory);
std::string layerCategory = MyGUI::LayerManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().unregisterFactory<MyGUI::RTTLayer>(layerCategory);
delete mKeyboardPanel;
mKeyboardPanel = nullptr;
delete mMonitorPanel;
mMonitorPanel = nullptr;
delete mCommandManager;
mCommandManager = nullptr;
}
void DemoKeeper::injectKeyPress(MyGUI::KeyCode _key, MyGUI::Char _text)
{
#ifdef MYGUI_OGRE_PLATFORM
if (_key == MyGUI::KeyCode::One)
{
getCamera()->setPolygonMode(Ogre::PM_SOLID);
}
else if (_key == MyGUI::KeyCode::Two)
{
getCamera()->setPolygonMode(Ogre::PM_WIREFRAME);
}
else if (_key == MyGUI::KeyCode::Three)
{
getCamera()->setPolygonMode(Ogre::PM_POINTS);
}
#endif
return BaseManager::injectKeyPress( _key, _text );
}
void DemoKeeper::createGround()
{
#ifdef MYGUI_OGRE_PLATFORM
Ogre::MeshManager::getSingleton().createPlane(
"FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::Plane(Ogre::Vector3::UNIT_Y, 0), 200, 200, 1, 1, true, 1, 1, 1, Ogre::Vector3::UNIT_Z);
Ogre::Entity* entity = getSceneManager()->createEntity("FloorPlane", "FloorPlane");
entity->setMaterialName("Ground");
Ogre::SceneNode* node = getSceneManager()->getRootSceneNode()->createChildSceneNode();
node->attachObject(entity);
#endif
}
void DemoKeeper::createObject()
{
#ifdef MYGUI_OGRE_PLATFORM
Ogre::Entity* entity = getSceneManager()->createEntity("ControlPanel", "ControlPanel.mesh");
Ogre::SceneNode* node = getSceneManager()->getRootSceneNode()->createChildSceneNode();
node->attachObject(entity);
#endif
}
void DemoKeeper::injectMouseMove(int _absx, int _absy, int _absz)
{
if (MyGUI::Gui::getInstancePtr() == nullptr)
return;
//
if (mRightButtonPressed)
{
//
int rel_x = _absx - mSaveCursorX;
int rel_y = _absy - mSaveCursorY;
_absx = mSaveCursorX;
_absy = mSaveCursorY;
setMousePosition(mSaveCursorX, mSaveCursorY);
//
updateCamera(rel_x, rel_y);
}
else
{
//
if (!MyGUI::InputManager::getInstance().injectMouseMove(_absx, _absy, _absz))
{
}
}
}
void DemoKeeper::injectMousePress(int _absx, int _absy, MyGUI::MouseButton _id)
{
if (MyGUI::Gui::getInstancePtr() == nullptr)
return;
if (!MyGUI::InputManager::getInstance().injectMousePress(_absx, _absy, _id))
{
//
if (_id == MyGUI::MouseButton::Right)
{
mRightButtonPressed = true;
mSaveCursorX = _absx;
mSaveCursorY = _absy;
setPointerVisible(false);
}
}
}
void DemoKeeper::injectMouseRelease(int _absx, int _absy, MyGUI::MouseButton _id)
{
if (MyGUI::Gui::getInstancePtr() == nullptr)
return;
if (_id == MyGUI::MouseButton::Right)
{
mRightButtonPressed = false;
setPointerVisible(true);
}
if (!MyGUI::InputManager::getInstance().injectMouseRelease(_absx, _absy, _id))
{
}
}
void DemoKeeper::setupCamera()
{
updateCamera(0, 0);
//getCamera()->setPosition(0, 60, 60);
//getCamera()->lookAt(0, 28, 0);
}
void DemoKeeper::updateCamera(int _x, int _y)
{
#ifdef MYGUI_OGRE_PLATFORM
gAngleH += (float)_x * -0.1f;
Ogre::Quaternion quatH(Ogre::Radian(Ogre::Degree(gAngleH)), Ogre::Vector3::UNIT_Y);
Ogre::Quaternion quatV(Ogre::Radian(Ogre::Degree(gAngleV)), Ogre::Vector3::UNIT_X);
quatH = quatH * quatV;
Ogre::Vector3 vec(0, 0, 70);
vec = quatH * vec;
vec.y += 30;
getCamera()->setPosition(vec);
getCamera()->setOrientation(quatH);
#endif
}
} // namespace demo
MYGUI_APP(demo::DemoKeeper)
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