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/*!
@file
@author Generate utility by Albert Semenov
@date 01/2009
@module
*/
#ifndef EXPORT_WIDGET_Button_H_
#define EXPORT_WIDGET_Button_H_
#include "../ExportDefine.h"
#include "../ExportMarshaling.h"
#include "MyGUI_Export_MarshalingWidget.h"
#include "../ExportMarshalingType.h"
#include <MyGUI.h>
namespace Export
{
//InsertPoint
namespace ScopeButtonMethod_SetImageName
{
MYGUIEXPORT void MYGUICALL ExportButton_SetImageName__name(MyGUI::Widget* _native,
Convert<const std::string &>::Type _name)
{
static_cast<MyGUI::Button*>(_native)->setImageName(
Convert<const std::string &>::From(_name));
}
}
namespace ScopeButtonMethod_SetImageGroup
{
MYGUIEXPORT void MYGUICALL ExportButton_SetImageGroup__name(MyGUI::Widget* _native,
Convert<const std::string &>::Type _name)
{
static_cast<MyGUI::Button*>(_native)->setImageGroup(
Convert<const std::string &>::From(_name));
}
}
namespace ScopeButtonMethod_SetImageResource
{
MYGUIEXPORT void MYGUICALL ExportButton_SetImageResource__name(MyGUI::Widget* _native,
Convert<const std::string &>::Type _name)
{
static_cast<MyGUI::Button*>(_native)->setImageResource(
Convert<const std::string &>::From(_name));
}
}
namespace ScopeButtonProperty_ModeImage
{
MYGUIEXPORT Convert<bool>::Type MYGUICALL ExportButton_GetModeImage(MyGUI::Widget* _native)
{
return Convert<bool>::To(static_cast<MyGUI::Button*>(_native)->getModeImage());
}
MYGUIEXPORT void MYGUICALL ExportButton_SetModeImage(MyGUI::Widget* _native, Convert<bool>::Type _value)
{
static_cast<MyGUI::Button*>(_native)->setModeImage(Convert<bool>::From(_value));
}
}
namespace ScopeButtonProperty_StateSelected
{
MYGUIEXPORT Convert<bool>::Type MYGUICALL ExportButton_GetStateSelected(MyGUI::Widget* _native)
{
return Convert<bool>::To(static_cast<MyGUI::Button*>(_native)->getStateSelected());
}
MYGUIEXPORT void MYGUICALL ExportButton_SetStateSelected(MyGUI::Widget* _native, Convert<bool>::Type _value)
{
static_cast<MyGUI::Button*>(_native)->setStateSelected(Convert<bool>::From(_value));
}
}
}
#endif
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