File: MyGUI_Export_Button.h

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/*!
	@file
	@author		Generate utility by Albert Semenov
	@date		01/2009
	@module
*/

#ifndef EXPORT_WIDGET_Button_H_
#define EXPORT_WIDGET_Button_H_

#include "../ExportDefine.h"
#include "../ExportMarshaling.h"
#include "MyGUI_Export_MarshalingWidget.h"
#include "../ExportMarshalingType.h"
#include <MyGUI.h>

namespace Export
{
	//InsertPoint

	namespace ScopeButtonMethod_SetImageName
	{
		MYGUIEXPORT void MYGUICALL ExportButton_SetImageName__name(MyGUI::Widget* _native,
			Convert<const std::string &>::Type _name)
		{
			static_cast<MyGUI::Button*>(_native)->setImageName(
				Convert<const std::string &>::From(_name));
		}
	}
	namespace ScopeButtonMethod_SetImageGroup
	{
		MYGUIEXPORT void MYGUICALL ExportButton_SetImageGroup__name(MyGUI::Widget* _native,
			Convert<const std::string &>::Type _name)
		{
			static_cast<MyGUI::Button*>(_native)->setImageGroup(
				Convert<const std::string &>::From(_name));
		}
	}
	namespace ScopeButtonMethod_SetImageResource
	{
		MYGUIEXPORT void MYGUICALL ExportButton_SetImageResource__name(MyGUI::Widget* _native,
			Convert<const std::string &>::Type _name)
		{
			static_cast<MyGUI::Button*>(_native)->setImageResource(
				Convert<const std::string &>::From(_name));
		}
	}
	namespace ScopeButtonProperty_ModeImage
	{
		MYGUIEXPORT Convert<bool>::Type MYGUICALL ExportButton_GetModeImage(MyGUI::Widget* _native)
		{
			return Convert<bool>::To(static_cast<MyGUI::Button*>(_native)->getModeImage());
		}
		MYGUIEXPORT void MYGUICALL ExportButton_SetModeImage(MyGUI::Widget* _native, Convert<bool>::Type _value)
		{
			static_cast<MyGUI::Button*>(_native)->setModeImage(Convert<bool>::From(_value));
		}
	}
	namespace ScopeButtonProperty_StateSelected
	{
		MYGUIEXPORT Convert<bool>::Type MYGUICALL ExportButton_GetStateSelected(MyGUI::Widget* _native)
		{
			return Convert<bool>::To(static_cast<MyGUI::Button*>(_native)->getStateSelected());
		}
		MYGUIEXPORT void MYGUICALL ExportButton_SetStateSelected(MyGUI::Widget* _native, Convert<bool>::Type _value)
		{
			static_cast<MyGUI::Button*>(_native)->setStateSelected(Convert<bool>::From(_value));
		}
	}
}

#endif