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/*!
@file
@author Albert Semenov
@date 08/2012
*/
#include "MyGUI_ExportTexture.h"
#include "MyGUI_ExportRenderManager.h"
#include "MyGUI_ExportDiagnostic.h"
#include "MyGUI_ExportPlatform.h"
namespace MyGUI
{
ExportTexture::ExportTexture(const std::string& _name) :
mName(_name),
mWidth(0),
mHeight(0),
mNumElemBytes(0),
mId(0)
{
}
ExportTexture::~ExportTexture()
{
destroy();
}
const std::string& ExportTexture::getName() const
{
return mName;
}
void ExportTexture::createManual(int _width, int _height, TextureUsage _usage, PixelFormat _format)
{
}
void ExportTexture::destroy()
{
}
void* ExportTexture::lock(TextureUsage _access)
{
return nullptr;
}
void ExportTexture::unlock()
{
}
void ExportTexture::loadFromFile(const std::string& _filename)
{
}
void ExportTexture::saveToFile(const std::string& _filename)
{
}
int ExportTexture::getWidth()
{
return mWidth;
}
int ExportTexture::getHeight()
{
return mHeight;
}
bool ExportTexture::isLocked()
{
return false;
}
PixelFormat ExportTexture::getFormat()
{
return mOriginalFormat;
}
TextureUsage ExportTexture::getUsage()
{
return mOriginalUsage;
}
size_t ExportTexture::getNumElemBytes()
{
return mNumElemBytes;
}
IRenderTarget* ExportTexture::getRenderTarget()
{
return nullptr;
}
void ExportTexture::setId(size_t _id)
{
mId = _id;
}
size_t ExportTexture::getId() const
{
return mId;
}
void ExportTexture::setWidth(int _value)
{
mWidth = _value;
}
void ExportTexture::setHeight(int _value)
{
mHeight = _value;
}
}
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