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/*!
@file
@author Albert Semenov
@date 01/2009
@module
*/
#pragma once
#include <MyGUI.h>
#include "Config.h"
#include "Marshaling.h"
namespace MyGUI
{
namespace Managed
{
//#ifndef MMYGUI_USING_EXTERNAL_TYPE
public enum struct LogLevel
{
Info = MyGUI::LogLevel::Info,
Warning = MyGUI::LogLevel::Warning,
Error = MyGUI::LogLevel::Error,
Critical = MyGUI::LogLevel::Critical,
};
//#endif // MMYGUI_USING_EXTERNAL_TYPE
template <> struct Convert<MyGUI::LogLevel>
{
typedef LogLevel Type;
inline static const LogLevel& To(const MyGUI::LogLevel& _value)
{
return reinterpret_cast<const LogLevel&>(_value);
}
inline static MyGUI::LogLevel& From(LogLevel& _value)
{
return reinterpret_cast<MyGUI::LogLevel&>(_value);
}
};
} // namespace Managed
} // namespace MyGUI
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