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using System;
using System.Runtime.InteropServices;
namespace MyGUI.Sharp
{
[StructLayout(LayoutKind.Sequential)]
public struct FloatRect
{
[MarshalAs(UnmanagedType.R4)]
public float left;
[MarshalAs(UnmanagedType.R4)]
public float top;
[MarshalAs(UnmanagedType.R4)]
public float right;
[MarshalAs(UnmanagedType.R4)]
public float bottom;
public FloatRect(float _left, float _top, float _right, float _bottom)
{
left = _left;
top = _top;
right = _right;
bottom = _bottom;
}
}
}
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