File: MyGUI.OpenGLPlatform.list

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mygui 3.2.2+dfsg-2
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file content (39 lines) | stat: -rw-r--r-- 1,168 bytes parent folder | download
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set (HEADER_FILES
  include/MyGUI_OpenGLDataManager.h
  include/MyGUI_OpenGLDiagnostic.h
  include/MyGUI_OpenGLImageLoader.h
  include/MyGUI_OpenGLPlatform.h
  include/MyGUI_OpenGLRTTexture.h
  include/MyGUI_OpenGLRenderManager.h
  include/MyGUI_OpenGLTexture.h
  include/MyGUI_OpenGLVertexBuffer.h
)
set (SOURCE_FILES
  src/MyGUI_OpenGLDataManager.cpp
  src/MyGUI_OpenGLPlatform.cpp
  src/MyGUI_OpenGLRTTexture.cpp
  src/MyGUI_OpenGLRenderManager.cpp
  src/MyGUI_OpenGLTexture.cpp
  src/MyGUI_OpenGLVertexBuffer.cpp
)
SOURCE_GROUP("Header Files" FILES
  include/MyGUI_OpenGLDataManager.h
  include/MyGUI_OpenGLDiagnostic.h
  include/MyGUI_OpenGLImageLoader.h
  include/MyGUI_OpenGLPlatform.h
  include/MyGUI_OpenGLRTTexture.h
  include/MyGUI_OpenGLRenderManager.h
  include/MyGUI_OpenGLTexture.h
  include/MyGUI_OpenGLVertexBuffer.h
)
SOURCE_GROUP("Source Files" FILES
  src/MyGUI_OpenGLDataManager.cpp
  src/MyGUI_OpenGLPlatform.cpp
  src/MyGUI_OpenGLRTTexture.cpp
  src/MyGUI_OpenGLRenderManager.cpp
  src/MyGUI_OpenGLTexture.cpp
  src/MyGUI_OpenGLVertexBuffer.cpp
)
if(NOT MYGUI_USE_SYSTEM_GLEW)
       set (SOURCE_FILES ${SOURCE_FILES} include/GL/glew.c)
endif()