File: MyGUI_OpenGLVertexBuffer.h

package info (click to toggle)
mygui 3.2.2-4
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 49,884 kB
  • ctags: 38,972
  • sloc: cpp: 118,031; ansic: 30,202; xml: 15,544; cs: 12,602; tcl: 776; python: 417; makefile: 37
file content (47 lines) | stat: -rw-r--r-- 810 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
/*!
	@file
	@author		George Evmenov
	@date		07/2009
*/

#ifndef MYGUI_OPENGL_VERTEX_BUFFER_H_
#define MYGUI_OPENGL_VERTEX_BUFFER_H_

#include "MyGUI_Prerequest.h"
#include "MyGUI_IVertexBuffer.h"
//#include "MyGUI_OpenGLRenderManager.h"

namespace MyGUI
{

	class OpenGLVertexBuffer : public IVertexBuffer
	{
	public:
		OpenGLVertexBuffer();
		virtual ~OpenGLVertexBuffer();

		virtual void setVertexCount(size_t _count);
		virtual size_t getVertexCount();

		virtual Vertex* lock();
		virtual void unlock();

	/*internal:*/
		void destroy();
		void create();

		unsigned int getBufferID() const
		{
			return mBufferID;
		}

	private:
		unsigned int mBufferID;
        //size_t mVertexCount;
		size_t mNeedVertexCount;
		size_t mSizeInBytes;
	};

} // namespace MyGUI

#endif // MYGUI_OPENGL_VERTEX_BUFFER_H_