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/*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_DELEGATE_H_
#define MYGUI_DELEGATE_H_
#include "MyGUI_Diagnostic.h"
#include "MyGUI_Any.h"
#include <list>
#include <functional>
namespace MyGUI
{
namespace delegates
{
// base class for unsubscribing from multi delegates
class IDelegateUnlink
{
public:
virtual ~IDelegateUnlink() = default;
IDelegateUnlink()
{
m_baseDelegateUnlink = this;
}
bool compare(IDelegateUnlink* _unlink) const
{
return m_baseDelegateUnlink == _unlink->m_baseDelegateUnlink;
}
private:
IDelegateUnlink* m_baseDelegateUnlink;
};
template <typename ...Args>
class DelegateFunction
{
public:
using Function = std::function<void(Args...)>;
// function or static class method
DelegateFunction(Function _function, Any _functionPointer) :
mFunction(_function),
mFunctionPointer(_functionPointer)
{
}
// non-static class method
DelegateFunction(Function _function, Any _functionPointer, const IDelegateUnlink* _object) :
mFunction(_function),
mUnlink(_object),
mObject(_object),
mFunctionPointer(_functionPointer)
{
}
// non-static class method
DelegateFunction(Function _function, Any _functionPointer, const void* _object) :
mFunction(_function),
mUnlink(nullptr),
mObject(_object),
mFunctionPointer(_functionPointer)
{
}
void invoke(Args... args)
{
mFunction(args...);
}
bool compare(DelegateFunction<Args...>* _delegate) const
{
if (nullptr == _delegate) return false;
return _delegate->mObject == mObject && _delegate->mFunctionPointer.compare(mFunctionPointer);
}
bool compare(IDelegateUnlink* _unlink) const
{
return mUnlink == _unlink;
}
private:
Function mFunction;
const IDelegateUnlink* mUnlink = nullptr;
const void* mObject = nullptr;
Any mFunctionPointer;
};
} // namespace delegates
// Creates delegate from a function or a static class method
template <typename ...Args>
inline delegates::DelegateFunction<Args...>* newDelegate(void(*_func)(Args... args))
{
return new delegates::DelegateFunction<Args...>(_func, _func);
}
// Creates delegate from a non-static class method
template <typename T, typename ...Args>
inline delegates::DelegateFunction<Args...>* newDelegate(T* _object, void (T::*_method)(Args... args))
{
return new delegates::DelegateFunction<Args...>(
[=](Args&&... args) { return (_object->*_method)(std::forward<decltype(args)>(args)...); },
_method,
_object);
}
template <typename T, typename ...Args>
inline delegates::DelegateFunction<Args...>* newDelegate(const T* _object, void (T::*_method)(Args... args) const)
{
return new delegates::DelegateFunction<Args...>(
[=](Args&&... args) { return (_object->*_method)(std::forward<decltype(args)>(args)...); },
_method,
_object);
}
// Creates delegate from std::function
// Require some user-defined delegateId, that should be used if operator-= is called to remove delegate.
// delegateId need to be unique within single delegate.
template <typename ...Args>
inline delegates::DelegateFunction<Args...>* newDelegate(const std::function<void(Args...)>& _function, int64_t delegateId)
{
return new delegates::DelegateFunction<Args...>(_function, delegateId);
}
namespace delegates
{
template <typename ...Args>
class Delegate
{
public:
using IDelegate = DelegateFunction<Args...>;
Delegate() : mDelegate(nullptr) { }
Delegate(const Delegate& _event) : mDelegate(nullptr)
{
// take ownership
mDelegate = _event.mDelegate;
const_cast<Delegate&>(_event).mDelegate = nullptr;
}
~Delegate()
{
clear();
}
bool empty() const
{
return mDelegate == nullptr;
}
void clear()
{
delete mDelegate;
mDelegate = nullptr;
}
Delegate& operator=(IDelegate* _delegate)
{
delete mDelegate;
mDelegate = _delegate;
return *this;
}
Delegate& operator=(const Delegate<Args...>& _event)
{
if (this == &_event)
return *this;
// take ownership
IDelegate* del = _event.mDelegate;
const_cast<Delegate&>(_event).mDelegate = nullptr;
if (mDelegate != nullptr && !mDelegate->compare(del))
delete mDelegate;
mDelegate = del;
return *this;
}
void operator()(Args... args) const
{
if (mDelegate == nullptr) return;
mDelegate->invoke(args...);
}
private:
IDelegate* mDelegate;
};
template <typename ...Args>
class MultiDelegate
{
public:
using IDelegate = DelegateFunction<Args...>;
using ListDelegate = typename std::list<IDelegate*>;
MultiDelegate() { }
~MultiDelegate()
{
clear();
}
bool empty() const
{
for (const auto& delegate : mListDelegates)
{
if (delegate) return false;
}
return true;
}
void clear()
{
for (auto iter = mListDelegates.begin(); iter != mListDelegates.end(); ++iter)
{
if (*iter)
{
delete (*iter);
(*iter) = nullptr;
}
}
}
void clear(IDelegateUnlink* _unlink)
{
for (auto iter = mListDelegates.begin(); iter != mListDelegates.end(); ++iter)
{
if ((*iter) && (*iter)->compare(_unlink))
{
delete (*iter);
(*iter) = nullptr;
}
}
}
void operator+=(IDelegate* _delegate)
{
for (auto iter = mListDelegates.begin(); iter != mListDelegates.end(); ++iter)
{
if ((*iter) && (*iter)->compare(_delegate))
{
MYGUI_EXCEPT("Trying to add same delegate twice.");
}
}
mListDelegates.push_back(_delegate);
}
void operator-=(IDelegate* _delegate)
{
for (auto iter = mListDelegates.begin(); iter != mListDelegates.end(); ++iter)
{
if ((*iter) && (*iter)->compare(_delegate))
{
if ((*iter) != _delegate) delete (*iter);
(*iter) = nullptr;
break;
}
}
delete _delegate;
}
void operator()(Args... args) const
{
auto iter = mListDelegates.begin();
while (iter != mListDelegates.end())
{
if (nullptr == (*iter))
{
iter = mListDelegates.erase(iter);
}
else
{
(*iter)->invoke(args...);
++iter;
}
}
}
MultiDelegate(const MultiDelegate& _event)
{
// take ownership
ListDelegate del = _event.mListDelegates;
const_cast<MultiDelegate&>(_event).mListDelegates.clear();
safe_clear(del);
mListDelegates = del;
}
MultiDelegate& operator=(const MultiDelegate& _event)
{
// take ownership
ListDelegate del = _event.mListDelegates;
const_cast<MultiDelegate&>(_event).mListDelegates.clear();
safe_clear(del);
mListDelegates = del;
return *this;
}
MYGUI_OBSOLETE("use : operator += ")
MultiDelegate& operator=(IDelegate* _delegate)
{
clear();
*this += _delegate;
return *this;
}
private:
void safe_clear(ListDelegate& _delegates)
{
for (auto iter = mListDelegates.begin(); iter != mListDelegates.end(); ++iter)
{
if (*iter)
{
IDelegate* del = (*iter);
(*iter) = nullptr;
delete_is_not_found(del, _delegates);
}
}
}
void delete_is_not_found(IDelegate* _del, ListDelegate& _delegates)
{
for (auto iter = _delegates.begin(); iter != _delegates.end(); ++iter)
{
if ((*iter) && (*iter)->compare(_del))
{
return;
}
}
delete _del;
}
private:
mutable ListDelegate mListDelegates;
};
//#ifndef MYGUI_DONT_USE_OBSOLETE // TODO
using CDelegate0 = Delegate<>;
template <typename ...Args>
using CDelegate1 = Delegate<Args...>;
template <typename ...Args>
using CDelegate2 = Delegate<Args...>;
template <typename ...Args>
using CDelegate3 = Delegate<Args...>;
template <typename ...Args>
using CDelegate4 = Delegate<Args...>;
template <typename ...Args>
using CDelegate5 = Delegate<Args...>;
template <typename ...Args>
using CDelegate6 = Delegate<Args...>;
using CMultiDelegate0 = MultiDelegate<>;
template <typename ...Args>
using CMultiDelegate1 = MultiDelegate<Args...>;
template <typename ...Args>
using CMultiDelegate2 = MultiDelegate<Args...>;
template <typename ...Args>
using CMultiDelegate3 = MultiDelegate<Args...>;
template <typename ...Args>
using CMultiDelegate4 = MultiDelegate<Args...>;
template <typename ...Args>
using CMultiDelegate5 = MultiDelegate<Args...>;
template <typename ...Args>
using CMultiDelegate6 = MultiDelegate<Args...>;
//#endif
}
} // namespace MyGUI
#endif // MYGUI_DELEGATE_H_
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