File: CommandManager.h

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/*!
	@file
	@author		Albert Semenov
	@date		08/2010
*/

#ifndef _76731bb0_9d85_4b74_a603_1b3f5f6a8067_
#define _76731bb0_9d85_4b74_a603_1b3f5f6a8067_

#include <MyGUI.h>
#include "sigslot.h"

namespace tools
{

	class MYGUI_EXPORT_DLL CommandManager
	{
		MYGUI_SINGLETON_DECLARATION(CommandManager);
	public:
		CommandManager() : mSingletonHolder(this) { }
		void initialise();
		void shutdown();

		typedef sigslot::signal2<const MyGUI::UString&, bool&> EventType;
		EventType* getEvent(const MyGUI::UString& _command);

		bool executeCommand(const MyGUI::UString& _command);

		void setCommandData(const MyGUI::UString& _data);
		const MyGUI::UString& getCommandData() const;

	private:
		MyGUI::UString mData;
		typedef std::map<MyGUI::UString, EventType*> MapEvent;
		MapEvent mEvents;
	};

}

#endif