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/*!
@file
@author Albert Semenov
@date 09/2008
*/
#ifndef _b38d3a42_9f99_471a_80ed_7ebdaf3282f4_
#define _b38d3a42_9f99_471a_80ed_7ebdaf3282f4_
#include <MyGUI.h>
#include "Dialog.h"
#include "Data.h"
#include "Control.h"
#include "BackgroundControl.h"
namespace tools
{
class TestWindow :
public Dialog,
public Control
{
public:
TestWindow();
~TestWindow() override;
void setSkinItem(DataPtr _item);
protected:
void OnInitialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName) override;
void onDoModal() override;
void onEndModal() override;
private:
void notifyWindowButtonPressed(MyGUI::Window* _sender, const std::string& _name);
void notifyMouseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
void createSkin();
void deleteSkin();
void generateSkin();
private:
BackgroundControl* mBackgroundControl;
DataPtr mSkinItem;
MyGUI::Button* mSkinButton;
std::string mSkinName;
MyGUI::Widget* mBack;
std::string mTestSkinFileName;
std::string mDefaultFontName;
};
}
#endif
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