File: IAnimationNodeConstruct.h

package info (click to toggle)
mygui 3.4.1%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 38,800 kB
  • sloc: cpp: 122,825; ansic: 30,231; xml: 15,792; cs: 12,601; tcl: 776; python: 397; makefile: 38
file content (30 lines) | stat: -rw-r--r-- 641 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
#ifndef I_ANIMATION_NODE_CONSTRUCT_H_
#define I_ANIMATION_NODE_CONSTRUCT_H_

#include "IAnimationNode.h"
#include "IAnimationGraph.h"

namespace animation
{

	class IAnimationNodeConstruct
	{
	public:
		virtual ~IAnimationNodeConstruct() { }
		virtual IAnimationNode* create(const std::string& _name, IAnimationGraph* _holder) = 0;
	};

	template <typename Type>
	class AnimationNodeConstruct :
		public IAnimationNodeConstruct
	{
	public:
		IAnimationNode* create(const std::string& _name, IAnimationGraph* _holder) override
		{
			return new Type(_name, _holder);
		}
	};

} // namespace animation

#endif // I_ANIMATION_NODE_CONSTRUCT_H_