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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2DCEC480-7E44-4A42-8328-D712DE03007D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MyGUI.Sharp</RootNamespace>
<AssemblyName>MyGUI_Sharp</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<UpgradeBackupLocation />
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>$(SolutionDir)../bin/$(Configuration)\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>$(SolutionDir)../bin/$(Configuration)\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Core\Generate\MyGUI_GuiPart_WidgetCreator.cs" />
<Compile Include="Core\Gui.cs" />
<Compile Include="Core\InputManager.cs" />
<Compile Include="Core\LayerManager.cs" />
<Compile Include="Core\Platform\DllName.cs" />
<Compile Include="Core\Platform\Platform.cs" />
<Compile Include="Core\Platform\Platform_Layers.cs" />
<Compile Include="Core\Platform\Platform_RenderManager.cs" />
<Compile Include="Core\PointerManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Types\Align.cs" />
<Compile Include="Types\Colour.cs" />
<Compile Include="Types\DDItemInfo.cs" />
<Compile Include="Types\DDItemState.cs" />
<Compile Include="Types\DDWidgetState.cs" />
<Compile Include="Types\FloatCoord.cs" />
<Compile Include="Types\FloatPoint.cs" />
<Compile Include="Types\FloatRect.cs" />
<Compile Include="Types\FloatSize.cs" />
<Compile Include="Types\FlowDirection.cs" />
<Compile Include="Types\IBDrawItemInfo.cs" />
<Compile Include="Types\IBNotifyItemData.cs" />
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<Compile Include="Types\IntPoint.cs" />
<Compile Include="Types\IntRect.cs" />
<Compile Include="Types\IntSize.cs" />
<Compile Include="Types\KeyCode.cs" />
<Compile Include="Types\LogLevel.cs" />
<Compile Include="Types\MenuItemType.cs" />
<Compile Include="Types\MouseButton.cs" />
<Compile Include="Types\ResizingPolicy.cs" />
<Compile Include="Types\ToolTipInfo.cs" />
<Compile Include="Types\WidgetStyle.cs" />
<Compile Include="Widgets\BaseWidget.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_Button.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ComboBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_DDContainer.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_EditBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ImageBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ItemBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ListBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_MenuBar.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_MenuControl.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_MenuItem.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_MultiListBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_MultiListItem.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_PopupMenu.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ProgressBar.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ScrollBar.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_ScrollVew.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_TabControl.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_TabItem.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_TextBox.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_Widget.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_WidgetCropped.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_WidgetInput.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_WidgetUserData.cs" />
<Compile Include="Widgets\Generate\MyGUI_Sharp_Window.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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